#include "c_minecraft.h" fn_create_remote_thread original_create_remote_thread; void* __stdcall hooks::create_remote_thread( void* process, LPSECURITY_ATTRIBUTES attributes, unsigned long* stack_size, LPTHREAD_START_ROUTINE start_address, void* parameter, DWORD creation_flags, void* thread_id) { process = nullptr; SetLastError(ERROR_ACCESS_DENIED); return 0; }