//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef GLOBALSTATE_H #define GLOBALSTATE_H #ifdef _WIN32 #pragma once #endif typedef enum { GLOBAL_OFF = 0, GLOBAL_ON = 1, GLOBAL_DEAD = 2 } GLOBALESTATE; void GlobalEntity_SetState(int globalIndex, GLOBALESTATE state); void GlobalEntity_SetMap(int globalIndex, string_t mapname); int GlobalEntity_Add(const char *pGlobalname, const char *pMapName, GLOBALESTATE state); int GlobalEntity_GetIndex(const char *pGlobalname); GLOBALESTATE GlobalEntity_GetState(int globalIndex); const char *GlobalEntity_GetMap(int globalIndex); const char *GlobalEntity_GetName(int globalIndex); int GlobalEntity_GetCounter(int globalIndex); void GlobalEntity_SetCounter(int globalIndex, int counter); int GlobalEntity_AddToCounter(int globalIndex, int delta); int GlobalEntity_GetNumGlobals(void); void GlobalEntity_EnableStateUpdates(bool bEnable); inline int GlobalEntity_Add(string_t globalname, string_t mapName, GLOBALESTATE state) { return GlobalEntity_Add(STRING(globalname), STRING(mapName), state); } inline int GlobalEntity_GetIndex(string_t globalname) { return GlobalEntity_GetIndex(STRING(globalname)); } inline int GlobalEntity_IsInTable(string_t globalname) { return GlobalEntity_GetIndex(STRING(globalname)) >= 0 ? true : false; } inline int GlobalEntity_IsInTable(const char *pGlobalname) { return GlobalEntity_GetIndex(pGlobalname) >= 0 ? true : false; } inline void GlobalEntity_SetState(string_t globalname, GLOBALESTATE state) { GlobalEntity_SetState(GlobalEntity_GetIndex(globalname), state); } inline void GlobalEntity_SetMap(string_t globalname, string_t mapname) { GlobalEntity_SetMap(GlobalEntity_GetIndex(globalname), mapname); } inline GLOBALESTATE GlobalEntity_GetState(string_t globalname) { return GlobalEntity_GetState(GlobalEntity_GetIndex(globalname)); } inline GLOBALESTATE GlobalEntity_GetState(const char *pGlobalName) { return GlobalEntity_GetState(GlobalEntity_GetIndex(pGlobalName)); } inline int GlobalEntity_GetCounter(string_t globalname) { return GlobalEntity_GetCounter(GlobalEntity_GetIndex(globalname)); } inline int GlobalEntity_GetCounter(const char *pGlobalName) { return GlobalEntity_GetCounter(GlobalEntity_GetIndex(pGlobalName)); } inline void GlobalEntity_SetCounter(string_t globalname, int counter) { GlobalEntity_SetCounter(GlobalEntity_GetIndex(globalname), counter); } inline void GlobalEntity_SetCounter(const char *pGlobalName, int counter) { GlobalEntity_SetCounter(GlobalEntity_GetIndex(pGlobalName), counter); } inline int GlobalEntity_AddToCounter(string_t globalname, int delta) { return GlobalEntity_AddToCounter(GlobalEntity_GetIndex(globalname), delta); } inline int GlobalEntity_AddToCounter(const char *pGlobalName, int delta) { return GlobalEntity_AddToCounter(GlobalEntity_GetIndex(pGlobalName), delta); } inline GLOBALESTATE GlobalEntity_GetStateByIndex(int iIndex) { return GlobalEntity_GetState(iIndex); } void ResetGlobalState(void); #endif // GLOBALSTATE_H