//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //============================================================================= #ifndef WEAPON_CITIZENPACKAGE_H #define WEAPON_CITIZENPACKAGE_H #ifdef _WIN32 #pragma once #endif #include "basehlcombatweapon.h" //============================================================================= // // Weapon - Citizen Package Class // class CWeaponCitizenPackage : public CBaseHLCombatWeapon { DECLARE_CLASS(CWeaponCitizenPackage, CBaseHLCombatWeapon); public: DECLARE_SERVERCLASS(); DECLARE_DATADESC(); DECLARE_ACTTABLE(); void ItemPostFrame(void); void Drop(const Vector &vecVelocity); }; #endif // WEAPON_CITIZENPACKAGE_H