//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef EVENT_FLAGS_H #define EVENT_FLAGS_H #ifdef _WIN32 #pragma once #endif // Skip local host for event send. #define FEV_NOTHOST (1 << 0) // Send the event reliably. You must specify the origin and angles and use // PLAYBACK_EVENT_FULL for this to work correctly on the server for anything // that depends on the event origin/angles. I.e., the origin/angles are not // taken from the invoking edict for reliable events. #define FEV_RELIABLE (1 << 1) // Don't restrict to PAS/PVS, send this event to _everybody_ on the server ( // useful for stopping CHAN_STATIC // sounds started by client event when client is not in PVS anymore ( hwguy in // TFC e.g. ). #define FEV_GLOBAL (1 << 2) #endif // EVENT_FLAGS_H