//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // //============================================================================= #ifndef UTLBINARYBLOCK_H #define UTLBINARYBLOCK_H #ifdef _WIN32 #pragma once #endif #include "limits.h" #include "tier1/strtools.h" #include "tier1/utlmemory.h" //----------------------------------------------------------------------------- // Base class, containing simple memory management //----------------------------------------------------------------------------- class CUtlBinaryBlock { public: CUtlBinaryBlock(int growSize = 0, int initSize = 0); // NOTE: nInitialLength indicates how much of the buffer starts full CUtlBinaryBlock(void *pMemory, int nSizeInBytes, int nInitialLength); CUtlBinaryBlock(const void *pMemory, int nSizeInBytes); CUtlBinaryBlock(const CUtlBinaryBlock &src); void Get(void *pValue, int nMaxLen) const; void Set(const void *pValue, int nLen); const void *Get() const; void *Get(); unsigned char &operator[](int i); const unsigned char &operator[](int i) const; int Length() const; void SetLength(int nLength); // Undefined memory will result bool IsEmpty() const; void Clear(); void Purge(); bool IsReadOnly() const; CUtlBinaryBlock &operator=(const CUtlBinaryBlock &src); // Test for equality bool operator==(const CUtlBinaryBlock &src) const; private: CUtlMemory m_Memory; int m_nActualLength; }; //----------------------------------------------------------------------------- // class inlines //----------------------------------------------------------------------------- inline const void *CUtlBinaryBlock::Get() const { return m_Memory.Base(); } inline void *CUtlBinaryBlock::Get() { return m_Memory.Base(); } inline int CUtlBinaryBlock::Length() const { return m_nActualLength; } inline unsigned char &CUtlBinaryBlock::operator[](int i) { return m_Memory[i]; } inline const unsigned char &CUtlBinaryBlock::operator[](int i) const { return m_Memory[i]; } inline bool CUtlBinaryBlock::IsReadOnly() const { return m_Memory.IsReadOnly(); } inline bool CUtlBinaryBlock::IsEmpty() const { return Length() == 0; } inline void CUtlBinaryBlock::Clear() { SetLength(0); } inline void CUtlBinaryBlock::Purge() { SetLength(0); m_Memory.Purge(); } #endif // UTLBINARYBLOCK_H