//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //===========================================================================// #ifndef LOCALFLEXCONTROLLER_H #define LOCALFLEXCONTROLLER_H #ifdef _WIN32 #pragma once #endif #include "tier0/platform.h" enum LocalFlexController_t { // this isn't really an enum - its just a typed int. gcc will not accept it // as a fwd decl, so we'll define one value DUMMY_FLEX_CONTROLLER = 0x7fffffff // make take 32 bits }; inline LocalFlexController_t &operator++(LocalFlexController_t &a) { return a = LocalFlexController_t(int(a) + 1); } inline LocalFlexController_t &operator--(LocalFlexController_t &a) { return a = LocalFlexController_t(int(a) - 1); } inline LocalFlexController_t operator++(LocalFlexController_t &a, int) { LocalFlexController_t t = a; a = LocalFlexController_t(int(a) + 1); return t; } inline LocalFlexController_t operator--(LocalFlexController_t &a, int) { LocalFlexController_t t = a; a = LocalFlexController_t(int(a) - 1); return t; } #endif // LOCALFLEXCONTROLLER_H