//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef PHANDLE_H #define PHANDLE_H #ifdef _WIN32 #pragma once #endif #include "../vgui/VGUI.h" namespace vgui { class Panel; //----------------------------------------------------------------------------- // Purpose: Safe pointer class for handling Panel or derived panel classes //----------------------------------------------------------------------------- class PHandle { public: PHandle() : m_iPanelID(INVALID_PANEL) { } // m_iSerialNumber(0), m_pListEntry(0) {} Panel *Get(); Panel *Set(Panel *pPanel); Panel *Set(HPanel hPanel); operator Panel *() { return Get(); } Panel *operator->() { return Get(); } Panel *operator=(Panel *pPanel) { return Set(pPanel); } bool operator==(Panel *pPanel) { return (Get() == pPanel); } operator bool() { return Get() != 0; } private: HPanel m_iPanelID; }; //----------------------------------------------------------------------------- // Purpose: Safe pointer class to just convert between VPANEL's and PHandle //----------------------------------------------------------------------------- class VPanelHandle { public: VPanelHandle() : m_iPanelID(INVALID_PANEL) {} VPANEL Get(); VPANEL Set(VPANEL pPanel); operator VPANEL() { return Get(); } VPANEL operator=(VPANEL pPanel) { return Set(pPanel); } bool operator==(VPANEL pPanel) { return (Get() == pPanel); } operator bool() { return Get() != 0; } private: HPanel m_iPanelID; }; //----------------------------------------------------------------------------- // Purpose: DHANDLE is a templated version of PHandle //----------------------------------------------------------------------------- template class DHANDLE : public PHandle { public: PanelType *Get() { return (PanelType *)PHandle::Get(); } PanelType *Set(PanelType *pPanel) { return (PanelType *)PHandle::Set(pPanel); } PanelType *Set(HPanel hPanel) { return (PanelType *)PHandle::Set(hPanel); } operator PanelType *() { return (PanelType *)PHandle::Get(); } PanelType *operator->() { return (PanelType *)PHandle::Get(); } PanelType *operator=(PanelType *pPanel) { return (PanelType *)PHandle::Set(pPanel); } bool operator==(Panel *pPanel) { return (PHandle::Get() == pPanel); } operator bool() { return PHandle::Get() != NULL; } }; }; // namespace vgui #endif // PHANDLE_H