//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// // vis.h #include "bsplib.h" #include "cmdlib.h" #include "mathlib/mathlib.h" #define MAX_PORTALS 65536 #define PORTALFILE "PRT1" extern bool g_bUseRadius; // prototyping TF2, "radius vis" solution extern double g_VisRadius; // the radius for the TF2 "radius vis" struct plane_t { Vector normal; float dist; }; #define MAX_POINTS_ON_WINDING 64 #define MAX_POINTS_ON_FIXED_WINDING 12 struct winding_t { qboolean original; // don't free, it's part of the portal int numpoints; Vector points[MAX_POINTS_ON_FIXED_WINDING]; // variable sized }; winding_t *NewWinding(int points); void FreeWinding(winding_t *w); winding_t *CopyWinding(winding_t *w); typedef enum { stat_none, stat_working, stat_done } vstatus_t; struct portal_t { plane_t plane; // normal pointing into neighbor int leaf; // neighbor Vector origin; // for fast clip testing float radius; winding_t *winding; vstatus_t status; byte *portalfront; // [portals], preliminary byte *portalflood; // [portals], intermediate byte *portalvis; // [portals], final int nummightsee; // bit count on portalflood for sort }; struct leaf_t { CUtlVector portals; }; struct pstack_t { byte mightsee[MAX_PORTALS / 8]; // bit string pstack_t *next; leaf_t *leaf; portal_t *portal; // portal exiting winding_t *source; winding_t *pass; winding_t windings[3]; // source, pass, temp in any order int freewindings[3]; plane_t portalplane; }; struct threaddata_t { portal_t *base; int c_chains; pstack_t pstack_head; }; extern int g_numportals; extern int portalclusters; extern portal_t *portals; extern leaf_t *leafs; extern int c_portaltest, c_portalpass, c_portalcheck; extern int c_portalskip, c_leafskip; extern int c_vistest, c_mighttest; extern int c_chains; extern byte *vismap, *vismap_p, *vismap_end; // past visfile extern int testlevel; extern byte *uncompressed; extern int leafbytes, leaflongs; extern int portalbytes, portallongs; void LeafFlow(int leafnum); void BasePortalVis(int iThread, int portalnum); void BetterPortalVis(int portalnum); void PortalFlow(int iThread, int portalnum); void WritePortalTrace(const char *source); extern portal_t *sorted_portals[MAX_MAP_PORTALS * 2]; extern int g_TraceClusterStart, g_TraceClusterStop; int CountBits(byte *bits, int numbits); #define CheckBit(bitstring, bitNumber) \ ((bitstring)[((bitNumber) >> 3)] & (1 << ((bitNumber)&7))) #define SetBit(bitstring, bitNumber) \ ((bitstring)[((bitNumber) >> 3)] |= (1 << ((bitNumber)&7))) #define ClearBit(bitstring, bitNumber) \ ((bitstring)[((bitNumber) >> 3)] &= ~(1 << ((bitNumber)&7)))