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nekohook/modules/csgo/sdk/CBaseClientState.h
2020-08-04 13:13:01 -04:00

13 lines
244 B
C++

#pragma once
class CBaseClientState {
public:
char _pad0[0x20C];
int m_nDeltaTick;
bool m_bPaused;
char _pad1[0x3];
int m_nViewEntity;
char _pad2[0x8];
char m_szLevelName[260];
char m_szLevelNameShort[40];
};