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nekohook/modules/csgo/sdk/CUtlMemory.h
2020-08-04 13:13:01 -04:00

13 lines
211 B
C++

#pragma once
template <class T, class I = int>
class CUtlMemory {
public:
T& operator[](I i) { return m_pMemory[i]; }
protected:
T* m_pMemory;
int m_nAllocationCount;
int m_nGrowSize;
};