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nekohook/modules/insurgency/sdk/CPlayerResource.h
2020-08-04 13:13:01 -04:00

126 lines
3.9 KiB
C++

#pragma once
class CPlayerResource {};
class C_CSPlayerResource : public CPlayerResource {
public:
int GetPing(int index) {
return *(int*)((uintptr_t)this + offsets.DT_PlayerResource.m_iPing +
index * 4);
}
int GetKills(int index) {
return *(int*)((uintptr_t)this + offsets.DT_PlayerResource.m_iKills +
index * 4);
}
int GetAssists(int index) {
return *(int*)((uintptr_t)this + offsets.DT_PlayerResource.m_iAssists +
index * 4);
}
int GetDeaths(int index) {
return *(int*)((uintptr_t)this + offsets.DT_PlayerResource.m_iDeaths +
index * 4);
}
bool GetConnected(int index) {
return *(bool*)((uintptr_t)this +
offsets.DT_PlayerResource.m_bConnected + index);
}
TeamID GetTeam(int index) {
return *(TeamID*)((uintptr_t)this + offsets.DT_PlayerResource.m_iTeam +
index * 4);
}
int GetPendingTeam(int index) {
return *(int*)((uintptr_t)this +
offsets.DT_PlayerResource.m_iPendingTeam + index * 4);
}
bool GetAlive(int index) {
return *(bool*)((uintptr_t)this + offsets.DT_PlayerResource.m_bAlive +
index);
}
int GetHealth(int index) {
return *(int*)((uintptr_t)this + offsets.DT_PlayerResource.m_iHealth +
index * 4);
}
int GetPlayerC4() {
return *(int*)((uintptr_t)this +
offsets.DT_CSPlayerResource.m_iPlayerC4);
}
int GetMVPs(int index) {
return *(int*)((uintptr_t)this + offsets.DT_CSPlayerResource.m_iMVPs +
index * 4);
}
int GetArmor(int index) {
return *(int*)((uintptr_t)this + offsets.DT_CSPlayerResource.m_iArmor +
index * 4);
}
int GetScore(int index) {
return *(int*)((uintptr_t)this + offsets.DT_CSPlayerResource.m_iScore +
index * 4);
}
int* GetCompetitiveRanking(int index) {
return (int*)((uintptr_t)this +
offsets.DT_CSPlayerResource.m_iCompetitiveRanking +
index * 4);
}
int* GetCompetitiveWins(int index) {
return (int*)((uintptr_t)this +
offsets.DT_CSPlayerResource.m_iCompetitiveWins +
index * 4);
}
int GetCompTeammateColor(int index) {
return *(int*)((uintptr_t)this +
offsets.DT_CSPlayerResource.m_iCompTeammateColor +
index * 4);
}
const char* GetClan(int index) {
return (const char*)((uintptr_t)this +
offsets.DT_CSPlayerResource.m_szClan + index * 16);
}
int* GetActiveCoinRank(int index) {
return (int*)((uintptr_t)this +
offsets.DT_CSPlayerResource.m_nActiveCoinRank +
index * 4);
}
int* GetMusicID(int index) {
return (int*)((uintptr_t)this + offsets.DT_CSPlayerResource.m_nMusicID +
index * 4);
}
int* GetPersonaDataPublicCommendsLeader(int index) {
return (int*)((uintptr_t)this +
offsets.DT_CSPlayerResource
.m_nPersonaDataPublicCommendsLeader +
index * 4);
}
int* GetPersonaDataPublicCommendsTeacher(int index) {
return (int*)((uintptr_t)this +
offsets.DT_CSPlayerResource
.m_nPersonaDataPublicCommendsTeacher +
index * 4);
}
int* GetPersonaDataPublicCommendsFriendly(int index) {
return (int*)((uintptr_t)this +
offsets.DT_CSPlayerResource
.m_nPersonaDataPublicCommendsFriendly +
index * 4);
}
};