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nekohook/modules/source2013/sdk/common/replay/ireplayperformanceplayer.h
2020-08-04 13:13:01 -04:00

33 lines
983 B
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#ifndef IREPLAYPERFORMANCEPLAYER_H
#define IREPLAYPERFORMANCEPLAYER_H
#ifdef _WIN32
#pragma once
#endif
//----------------------------------------------------------------------------------------
#include "interface.h"
//----------------------------------------------------------------------------------------
class CReplay;
class CReplayPerformance;
//----------------------------------------------------------------------------------------
class IReplayPerformancePlayer : public IBaseInterface {
public:
virtual void BeginPerformancePlay(CReplayPerformance *pPerformance) = 0;
virtual void EndPerformancePlay() = 0;
virtual bool IsPlaying() const = 0;
};
//----------------------------------------------------------------------------------------
#endif // IREPLAYPERFORMANCEPLAYER_H