31 lines
601 B
C++
31 lines
601 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#if !defined(C_BASEDOOR_H)
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#define C_BASEDOOR_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "c_baseentity.h"
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#if defined(CLIENT_DLL)
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#define CBaseDoor C_BaseDoor
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#endif
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class C_BaseDoor : public C_BaseEntity {
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public:
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DECLARE_CLASS(C_BaseDoor, C_BaseEntity);
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DECLARE_CLIENTCLASS();
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C_BaseDoor(void);
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~C_BaseDoor(void);
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public:
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float m_flWaveHeight;
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};
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#endif // C_BASEDOOR_H
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