97 lines
2.2 KiB
C++
97 lines
2.2 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef C_FUNC_DUST_H
|
|
#define C_FUNC_DUST_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "bspflags.h"
|
|
#include "c_baseentity.h"
|
|
#include "particle_util.h"
|
|
#include "particles_simple.h"
|
|
|
|
// ------------------------------------------------------------------------------------
|
|
// // CDustEffect particle renderer.
|
|
// ------------------------------------------------------------------------------------
|
|
// //
|
|
|
|
class C_Func_Dust;
|
|
|
|
class CFuncDustParticle : public Particle {
|
|
public:
|
|
Vector m_vVelocity;
|
|
float m_flLifetime;
|
|
float m_flDieTime;
|
|
float m_flSize;
|
|
color32 m_Color;
|
|
};
|
|
|
|
class CDustEffect : public CParticleEffect {
|
|
public:
|
|
CDustEffect(const char *pDebugName) : CParticleEffect(pDebugName) {}
|
|
|
|
virtual void RenderParticles(CParticleRenderIterator *pIterator);
|
|
virtual void SimulateParticles(CParticleSimulateIterator *pIterator);
|
|
|
|
C_Func_Dust *m_pDust;
|
|
|
|
private:
|
|
CDustEffect(const CDustEffect &); // not defined, not accessible
|
|
};
|
|
|
|
// ------------------------------------------------------------------------------------
|
|
// // C_Func_Dust class.
|
|
// ------------------------------------------------------------------------------------
|
|
// //
|
|
|
|
class C_Func_Dust : public C_BaseEntity {
|
|
public:
|
|
DECLARE_CLASS(C_Func_Dust, C_BaseEntity);
|
|
DECLARE_CLIENTCLASS();
|
|
|
|
C_Func_Dust();
|
|
virtual ~C_Func_Dust();
|
|
virtual void OnDataChanged(DataUpdateType_t updateType);
|
|
virtual void ClientThink();
|
|
virtual bool ShouldDraw();
|
|
|
|
private:
|
|
void AttemptSpawnNewParticle();
|
|
|
|
// Vars from server.
|
|
public:
|
|
color32 m_Color;
|
|
int m_SpawnRate;
|
|
|
|
float m_flSizeMin;
|
|
float m_flSizeMax;
|
|
|
|
int m_SpeedMax;
|
|
|
|
int m_LifetimeMin;
|
|
int m_LifetimeMax;
|
|
|
|
int m_DistMax;
|
|
|
|
float m_FallSpeed; // extra 'gravity'
|
|
|
|
public:
|
|
int m_DustFlags; // Combination of DUSTFLAGS_
|
|
|
|
public:
|
|
CDustEffect m_Effect;
|
|
PMaterialHandle m_hMaterial;
|
|
TimedEvent m_Spawner;
|
|
|
|
private:
|
|
C_Func_Dust(const C_Func_Dust &); // not defined, not accessible
|
|
};
|
|
|
|
#endif // C_FUNC_DUST_H
|