This repository has been archived on 2024-06-13. You can view files and clone it, but cannot push or open issues or pull requests.
2020-08-04 13:13:01 -04:00

35 lines
817 B
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef C_PHYSICSPROP_H
#define C_PHYSICSPROP_H
#ifdef _WIN32
#pragma once
#endif
#include "c_breakableprop.h"
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class C_PhysicsProp : public C_BreakableProp {
typedef C_BreakableProp BaseClass;
public:
DECLARE_CLIENTCLASS();
C_PhysicsProp();
~C_PhysicsProp();
virtual bool OnInternalDrawModel(ClientModelRenderInfo_t *pInfo);
protected:
// Networked vars.
bool m_bAwake;
bool m_bAwakeLastTime;
};
#endif // C_PHYSICSPROP_H