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2020-08-04 13:13:01 -04:00

108 lines
3.5 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef VGUITEXTWINDOW_H
#define VGUITEXTWINDOW_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui_controls/Button.h>
#include <vgui_controls/Frame.h>
#include <vgui_controls/HTML.h>
#include <game/client/iviewport.h>
#include "shareddefs.h"
namespace vgui {
class TextEntry;
}
//-----------------------------------------------------------------------------
// Purpose: displays the MOTD
//-----------------------------------------------------------------------------
class CTextWindow : public vgui::Frame, public IViewPortPanel {
private:
DECLARE_CLASS_SIMPLE(CTextWindow, vgui::Frame);
public:
CTextWindow(IViewPort *pViewPort);
virtual ~CTextWindow();
virtual const char *GetName(void) { return PANEL_INFO; }
virtual void SetData(KeyValues *data);
virtual void Reset();
virtual void Update();
virtual bool NeedsUpdate(void) { return false; }
virtual bool HasInputElements(void) { return true; }
virtual void ShowPanel(bool bShow);
// both vgui::Frame and IViewPortPanel define these, so explicitly define
// them here as passthroughs to vgui
vgui::VPANEL GetVPanel(void) { return BaseClass::GetVPanel(); }
virtual bool IsVisible() { return BaseClass::IsVisible(); }
virtual void SetParent(vgui::VPANEL parent) {
BaseClass::SetParent(parent);
}
public:
virtual void SetData(int type, const char *title, const char *message,
const char *message_fallback, int command,
bool bUnload);
virtual void ShowFile(const char *filename);
virtual void ShowText(const char *text);
virtual void ShowURL(const char *URL, bool bAllowUserToDisable = true);
virtual void ShowIndex(const char *entry);
virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
protected:
// vgui overrides
virtual void OnCommand(const char *command);
void OnKeyCodePressed(vgui::KeyCode code);
IViewPort *m_pViewPort;
char m_szTitle[255];
char m_szMessage[2048];
char m_szMessageFallback[2048];
//=============================================================================
// HPE_BEGIN:
// [Forrest] Replaced text window command string with TEXTWINDOW_CMD
// enumeration of options. Passing a command string is dangerous and
// allowed a server network message to run arbitrary commands on the client.
//=============================================================================
int m_nExitCommand;
//=============================================================================
// HPE_END
//=============================================================================
int m_nContentType;
bool m_bShownURL;
bool m_bUnloadOnDismissal;
vgui::TextEntry *m_pTextMessage;
class CMOTDHTML : public vgui::HTML {
private:
DECLARE_CLASS_SIMPLE(CMOTDHTML, vgui::HTML);
public:
CMOTDHTML(Panel *parent, const char *pchName)
: vgui::HTML(parent, pchName) {}
virtual bool OnStartRequest(const char *url, const char *target,
const char *pchPostData,
bool bIsRedirect) OVERRIDE;
};
CMOTDHTML *m_pHTMLMessage;
vgui::Button *m_pOK;
vgui::Label *m_pTitleLabel;
};
#endif // VGUITEXTWINDOW_H