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2020-08-04 13:13:01 -04:00

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Workfile: $
// $Date: $
//
//-----------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================//
#if !defined(ICONSOLE_H)
#define ICONSOLE_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui/VGUI.h>
namespace vgui {
class Panel;
}
abstract_class IConsole {
public:
virtual void Create(vgui::VPANEL parent) = 0;
virtual void Destroy(void) = 0;
};
extern IConsole *console;
#endif // ICONSOLE_H