36 lines
930 B
C++
36 lines
930 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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//
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//-----------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================//
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#if !defined(ITEXTMESSAGE_H)
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#define ITEXTMESSAGE_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "fontabc.h"
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#include "vgui/VGUI.h"
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abstract_class ITextMessage {
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public:
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virtual void SetPosition(int x, int y) = 0;
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virtual void AddChar(int r, int g, int b, int a, wchar_t ch) = 0;
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virtual void GetLength(int *wide, int *tall, const char *string) = 0;
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virtual int GetFontInfo(FONTABC * pABCs, vgui::HFont hFont) = 0;
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virtual void SetFont(vgui::HFont hCustomFont) = 0;
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virtual void SetDefaultFont(void) = 0;
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};
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extern ITextMessage *textmessage;
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#endif // ITEXTMESSAGE_H
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