34 lines
711 B
C++
34 lines
711 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef ACTANIMATING_H
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#define ACTANIMATING_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "baseanimating.h"
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class CActAnimating : public CBaseAnimating {
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public:
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DECLARE_CLASS(CActAnimating, CBaseAnimating);
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void SetActivity(Activity act);
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inline Activity GetActivity(void) { return m_Activity; }
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virtual int ObjectCaps(void) {
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return BaseClass::ObjectCaps() & ~FCAP_ACROSS_TRANSITION;
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}
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DECLARE_DATADESC();
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private:
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Activity m_Activity;
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};
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#endif // ACTANIMATING_H
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