29 lines
1.0 KiB
C++
29 lines
1.0 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef INFO_CAMERA_LINK_H
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#define INFO_CAMERA_LINK_H
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#include "baseentity.h"
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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class CPointCamera;
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CBaseEntity *CreateInfoCameraLink(CBaseEntity *pTarget, CPointCamera *pCamera);
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//-----------------------------------------------------------------------------
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// Sets up visibility
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//-----------------------------------------------------------------------------
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void PointCameraSetupVisibility(CBaseEntity *pPlayer, int area,
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unsigned char *pvs, int pvssize);
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#endif // INFO_CAMERA_LINK_H
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