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2020-08-04 13:13:01 -04:00

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C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: implements various common send proxies
//
// $NoKeywords: $
//=============================================================================//
#ifndef SENDPROXY_H
#define SENDPROXY_H
#include "dt_send.h"
class DVariant;
void SendProxy_Color32ToInt(const SendProp *pProp, const void *pStruct,
const void *pData, DVariant *pOut, int iElement,
int objectID);
void SendProxy_EHandleToInt(const SendProp *pProp, const void *pStruct,
const void *pVarData, DVariant *pOut, int iElement,
int objectID);
void SendProxy_IntAddOne(const SendProp *pProp, const void *pStruct,
const void *pVarData, DVariant *pOut, int iElement,
int objectID);
void SendProxy_ShortAddOne(const SendProp *pProp, const void *pStruct,
const void *pVarData, DVariant *pOut, int iElement,
int objectID);
SendProp SendPropBool(const char *pVarName, int offset, int sizeofVar);
SendProp SendPropEHandle(const char *pVarName, int offset,
int sizeofVar = SIZEOF_IGNORE, int flags = 0,
SendVarProxyFn proxyFn = SendProxy_EHandleToInt);
SendProp SendPropTime(const char *pVarName, int offset,
int sizeofVar = SIZEOF_IGNORE);
#if !defined(NO_ENTITY_PREDICTION)
SendProp SendPropPredictableId(const char *pVarName, int offset,
int sizeofVar = SIZEOF_IGNORE);
#endif
SendProp SendPropIntWithMinusOneFlag(
const char *pVarName, int offset, int sizeofVar = SIZEOF_IGNORE,
int bits = -1, SendVarProxyFn proxyFn = SendProxy_IntAddOne);
// Send a string_t as a string property.
SendProp SendPropStringT(const char *pVarName, int offset, int sizeofVar);
//-----------------------------------------------------------------------------
// Purpose: Proxy that only sends data to team members
//-----------------------------------------------------------------------------
void *SendProxy_OnlyToTeam(const SendProp *pProp, const void *pStruct,
const void *pVarData,
CSendProxyRecipients *pRecipients, int objectID);
#endif // SENDPROXY_H