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2020-08-04 13:13:01 -04:00

85 lines
2.4 KiB
C

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef QUERYCACHE_H
#define QUERYCACHE_H
#ifdef _WIN32
#pragma once
#endif
#include "mathlib/vector.h"
#include "tier0/platform.h"
// this system provides several piece of functionality to ai or other systems
// which wish to do traces and other trace-like queries.
// a. By maintaining a set of incrementally updated trace results, it makes it
// simple to have ai code use hyteresis on traces as an optimization method.
// b. By updating the cache entries outside of the entity think functions, the
// update is done in a fully multi-threaded fashion
enum EQueryType_t {
EQUERY_INVALID = 0, // an invalid or unused entry
EQUERY_TRACELINE,
EQUERY_ENTITY_LOS_CHECK,
};
enum EEntityOffsetMode_t {
EOFFSET_MODE_WORLDSPACE_CENTER,
EOFFSET_MODE_EYEPOSITION,
EOFFSET_MODE_NONE, // nop
};
#define QCACHE_MAXPNTS \
3 // maximum number of points/entities
// involved in a query
struct QueryCacheKey_t {
EQueryType_t m_Type;
int m_nNumValidPoints;
Vector m_Points[QCACHE_MAXPNTS];
EHANDLE m_pEntities[QCACHE_MAXPNTS];
EEntityOffsetMode_t m_nOffsetMode[QCACHE_MAXPNTS];
unsigned int m_nTraceMask;
unsigned int m_nHashIdx;
int m_nCollisionGroup;
ShouldHitFunc_t m_pTraceFilterFunction;
float m_flMinimumUpdateInterval;
void ComputeHashIndex(void);
bool Matches(QueryCacheKey_t const *pNode) const;
};
struct QueryCacheEntry_t {
QueryCacheEntry_t *m_pNext;
QueryCacheEntry_t *m_pPrev;
QueryCacheKey_t m_QueryParams;
float m_flLastUpdateTime;
bool m_bUsedSinceUpdated; // was this cell referenced?
bool m_bSpeculativelyDone;
bool m_bResult; // for queries with a boolean result
void IssueQuery(void);
};
bool IsLineOfSightBetweenTwoEntitiesClear(
CBaseEntity *pSrcEntity, EEntityOffsetMode_t nSrcOffsetMode,
CBaseEntity *pDestEntity, EEntityOffsetMode_t nDestOffsetMode,
CBaseEntity *pSkipEntity, int nCollisionGroup, unsigned int nTraceMask,
ShouldHitFunc_t pTraceFilterCallback, float flMinimumUpdateInterval = 0.2);
// call during main loop for threaded update of the query cache
void UpdateQueryCache(void);
// call on level transition or other significant step-functions
void InvalidateQueryCache(void);
#endif // querycache_h