47 lines
1.4 KiB
C++
47 lines
1.4 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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// $NoKeywords: $
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//===========================================================================//
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#ifndef TGALOADER_H
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#define TGALOADER_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "bitmap/imageformat.h"
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#include "tier1/utlmemory.h"
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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class CUtlBuffer;
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namespace TGALoader {
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int TGAHeaderSize();
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bool GetInfo(const char *fileName, int *width, int *height,
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ImageFormat *imageFormat, float *sourceGamma);
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bool GetInfo(CUtlBuffer &buf, int *width, int *height, ImageFormat *imageFormat,
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float *sourceGamma);
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bool Load(unsigned char *imageData, const char *fileName, int width, int height,
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ImageFormat imageFormat, float targetGamma, bool mipmap);
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bool Load(unsigned char *imageData, CUtlBuffer &buf, int width, int height,
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ImageFormat imageFormat, float targetGamma, bool mipmap);
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bool LoadRGBA8888(const char *pFileName, CUtlMemory<unsigned char> &outputData,
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int &outWidth, int &outHeight);
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bool LoadRGBA8888(CUtlBuffer &buf, CUtlMemory<unsigned char> &outputData,
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int &outWidth, int &outHeight);
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} // end namespace TGALoader
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#endif // TGALOADER_H
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