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2020-08-04 13:13:01 -04:00

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C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
//
// cdll_int.h
//
// 4-23-98
// JOHN: client dll interface declarations
//
#ifndef IVDEBUGOVERLAY_H
#define IVDEBUGOVERLAY_H
#ifdef _WIN32
#pragma once
#endif
class Vector;
#define VDEBUG_OVERLAY_INTERFACE_VERSION "VDebugOverlay003"
// When used as a duration by a server-side NDebugOverlay:: call,
// causes the overlay to persist until the next server update.
#define NDEBUG_PERSIST_TILL_NEXT_SERVER (0.0f)
class OverlayText_t;
abstract_class IVDebugOverlay {
public:
virtual void AddEntityTextOverlay(
int ent_index, int line_offset, float duration, int r, int g, int b,
int a, PRINTF_FORMAT_STRING const char* format, ...) = 0;
virtual void AddBoxOverlay(const Vector& origin, const Vector& mins,
const Vector& max, QAngle const& orientation,
int r, int g, int b, int a, float duration) = 0;
virtual void AddTriangleOverlay(
const Vector& p1, const Vector& p2, const Vector& p3, int r, int g,
int b, int a, bool noDepthTest, float duration) = 0;
virtual void AddLineOverlay(const Vector& origin, const Vector& dest, int r,
int g, int b, bool noDepthTest,
float duration) = 0;
virtual void AddTextOverlay(const Vector& origin, float duration,
PRINTF_FORMAT_STRING const char* format,
...) = 0;
virtual void AddTextOverlay(
const Vector& origin, int line_offset, float duration,
PRINTF_FORMAT_STRING const char* format, ...) = 0;
virtual void AddScreenTextOverlay(float flXPos, float flYPos,
float flDuration, int r, int g, int b,
int a, const char* text) = 0;
virtual void AddSweptBoxOverlay(const Vector& start, const Vector& end,
const Vector& mins, const Vector& max,
const QAngle& angles, int r, int g, int b,
int a, float flDuration) = 0;
virtual void AddGridOverlay(const Vector& origin) = 0;
virtual int ScreenPosition(const Vector& point, Vector& screen) = 0;
virtual int ScreenPosition(float flXPos, float flYPos, Vector& screen) = 0;
virtual OverlayText_t* GetFirst(void) = 0;
virtual OverlayText_t* GetNext(OverlayText_t * current) = 0;
virtual void ClearDeadOverlays(void) = 0;
virtual void ClearAllOverlays() = 0;
virtual void AddTextOverlayRGB(
const Vector& origin, int line_offset, float duration, float r, float g,
float b, float alpha, PRINTF_FORMAT_STRING const char* format, ...) = 0;
virtual void AddTextOverlayRGB(
const Vector& origin, int line_offset, float duration, int r, int g,
int b, int a, PRINTF_FORMAT_STRING const char* format, ...) = 0;
virtual void AddLineOverlayAlpha(const Vector& origin, const Vector& dest,
int r, int g, int b, int a,
bool noDepthTest, float duration) = 0;
virtual void AddBoxOverlay2(const Vector& origin, const Vector& mins,
const Vector& max, QAngle const& orientation,
const Color& faceColor, const Color& edgeColor,
float duration) = 0;
private:
inline void AddTextOverlay(const Vector& origin, int line_offset,
float duration, int r, int g, int b, int a,
PRINTF_FORMAT_STRING const char* format, ...) {
} /* catch improper use of bad interface. Needed because '0' duration can be
resolved by compiler to NULL format string (i.e., compiles but calls
wrong function) */
};
#endif // IVDEBUGOVERLAY_H