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2020-08-04 13:13:01 -04:00

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C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef ISHADERCOMPILEDLL_H
#define ISHADERCOMPILEDLL_H
#ifdef _WIN32
#pragma once
#endif
#include "interface.h"
#define SHADER_COMPILE_INTERFACE_VERSION "shadercompiledll_0"
// This is the DLL interface to ShaderCompile
abstract_class IShaderCompileDLL {
public:
// All vrad.exe does is load the VRAD DLL and run this.
virtual int main(int argc, char **argv) = 0;
};
#endif // ISHADERCOMPILEDLL_H