This repository has been archived on 2024-06-13. You can view files and clone it, but cannot push or open issues or pull requests.
2020-08-04 13:13:01 -04:00

199 lines
8.0 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef IP4_H
#define IP4_H
#ifdef _WIN32
#pragma once
#endif
#include "appframework/IAppSystem.h"
#include "tier1/utlstring.h"
#include "tier1/utlsymbol.h"
#include "tier1/utlvector.h"
//-----------------------------------------------------------------------------
// Current perforce file state
//-----------------------------------------------------------------------------
enum P4FileState_t {
P4FILE_UNOPENED = 0,
P4FILE_OPENED_FOR_ADD,
P4FILE_OPENED_FOR_EDIT,
P4FILE_OPENED_FOR_DELETE,
P4FILE_OPENED_FOR_INTEGRATE,
};
//-----------------------------------------------------------------------------
// Purpose: definition of a file
//-----------------------------------------------------------------------------
struct P4File_t {
CUtlSymbol m_sName; // file name
CUtlSymbol m_sPath; // residing folder
CUtlSymbol m_sDepotFile; // the name in the depot
CUtlSymbol m_sClientFile; // the name on the client in Perforce syntax
CUtlSymbol m_sLocalFile; // the name on the client in local syntax
CUtlSymbol
m_sFileType; // the type according to the server, see p4 help filetypes
int m_iHeadRevision; // head revision number
int m_iHaveRevision; // the revision the clientspec has synced locally
bool m_bDir; // directory
bool m_bDeleted; // deleted
P4FileState_t m_eOpenState; // current change state
int m_iChangelist; // changelist current opened in
};
//-----------------------------------------------------------------------------
// Purpose: a single revision of a file
//-----------------------------------------------------------------------------
struct P4Revision_t {
int m_iChange; // changelist number
int m_nYear, m_nMonth, m_nDay;
int m_nHour, m_nMinute, m_nSecond;
CUtlSymbol m_sUser; // submitting user
CUtlSymbol m_sClient; // submitting client
CUtlString m_Description;
};
//-----------------------------------------------------------------------------
// Purpose: a single clientspec
//-----------------------------------------------------------------------------
struct P4Client_t {
CUtlSymbol m_sName;
CUtlSymbol m_sUser;
CUtlSymbol m_sHost; // machine name this client is on
CUtlSymbol m_sLocalRoot; // local path
};
//-----------------------------------------------------------------------------
// Purpose: Interface to accessing P4 commands
//-----------------------------------------------------------------------------
#define P4_INTERFACE_VERSION "VP4002"
abstract_class IP4 : public IAppSystem {
public:
// name of the current clientspec
virtual P4Client_t &GetActiveClient() = 0;
// changes the current client
virtual void SetActiveClient(const char *clientname) = 0;
// Refreshes the current client from p4 settings
virtual void RefreshActiveClient() = 0;
// translate filespecs into the desired syntax
virtual void GetDepotFilePath(char *depotFilePath, const char *filespec,
int size) = 0;
virtual void GetClientFilePath(char *clientFilePath, const char *filespec,
int size) = 0;
virtual void GetLocalFilePath(char *localFilePath, const char *filespec,
int size) = 0;
// retreives the list of files in a path
virtual CUtlVector<P4File_t> &GetFileList(const char *path) = 0;
// returns the list of files opened for edit/integrate/delete
virtual void GetOpenedFileList(CUtlVector<P4File_t> & fileList) = 0;
virtual void GetOpenedFileList(const char *pRootDirectory,
CUtlVector<P4File_t> &fileList) = 0;
virtual void GetOpenedFileListInPath(const char *pPathID,
CUtlVector<P4File_t> &fileList) = 0;
// retrieves revision history for a file or directory
virtual CUtlVector<P4Revision_t> &GetRevisionList(const char *path,
bool bIsDir) = 0;
// returns a list of clientspecs
virtual CUtlVector<P4Client_t> &GetClientList() = 0;
// changes the clientspec to remove the specified path (cloaking)
virtual void RemovePathFromActiveClientspec(const char *path) = 0;
// sets the name of the changelist to open files under, NULL for "Default"
// changelist
virtual void SetOpenFileChangeList(const char *pChangeListName) = 0;
// file manipulation
virtual bool OpenFileForAdd(const char *pFullPath) = 0;
virtual bool OpenFileForEdit(const char *pFullPath) = 0;
virtual bool OpenFileForDelete(const char *pFullPath) = 0;
// submit/revert
virtual bool SubmitFile(const char *pFullPath,
const char *pDescription) = 0;
virtual bool RevertFile(const char *pFullPath) = 0;
// file checkin/checkout for multiple files
virtual bool OpenFilesForAdd(int nCount, const char **ppFullPathList) = 0;
virtual bool OpenFilesForEdit(int nCount, const char **ppFullPathList) = 0;
virtual bool OpenFilesForDelete(int nCount,
const char **ppFullPathList) = 0;
// submit/revert for multiple files
virtual bool SubmitFiles(int nCount, const char **ppFullPathList,
const char *pDescription) = 0;
virtual bool RevertFiles(int nCount, const char **ppFullPathList) = 0;
// Is this file in perforce?
virtual bool IsFileInPerforce(const char *pFullPath) = 0;
// Get the perforce file state
virtual P4FileState_t GetFileState(const char *pFullPath) = 0;
// depot root
virtual const char *GetDepotRoot() = 0;
virtual int GetDepotRootLength() = 0;
// local root
virtual const char *GetLocalRoot() = 0;
virtual int GetLocalRootLength() = 0;
// Gets a string for a symbol
virtual const char *String(CUtlSymbol s) const = 0;
// Returns which clientspec a file lies under. This will
// search for p4config files in root directories of the file
// It returns false if it didn't find a p4config file.
virtual bool GetClientSpecForFile(const char *pFullPath, char *pClientSpec,
int nMaxLen) = 0;
virtual bool GetClientSpecForDirectory(const char *pFullPathDir,
char *pClientSpec, int nMaxLen) = 0;
// Returns which clientspec a filesystem path ID lies under. This will
// search for p4config files in all root directories of the all paths in
// the search path. NOTE: All directories in a path need to use the same
// clientspec or this function will return false. It returns false if it
// didn't find a p4config file.
virtual bool GetClientSpecForPath(const char *pPathId, char *pClientSpec,
int nMaxLen) = 0;
// Opens a file in p4 win
virtual void OpenFileInP4Win(const char *pFullPath) = 0;
// have we connected? if not, nothing works
virtual bool IsConnectedToServer(bool bRetry = true) = 0;
// Returns file information for a single file
virtual bool GetFileInfo(const char *pFullPath, P4File_t *pFileInfo) = 0;
// Reopens a file for edit or add with the specified filetype. To see the
// valid strings for filetypes, see p4 help fileinfo. Perforce has to know
// about files before the filetype can be changed (so for new files, they
// must be added first, then the filetype modified).
virtual bool SetFileType(const char *pFullPath, const char *pFileType) = 0;
// retreives the list of files in a path, using a known client spec
virtual CUtlVector<P4File_t> &GetFileListUsingClientSpec(
const char *pPath, const char *pClientSpec) = 0;
// retrieves the last error from the last op (which is likely to span
// multiple lines) this is only valid after OpenFile[s]For{Add,Edit,Delete}
// or {Submit,Revert}File[s]
virtual const char *GetLastError() = 0;
};
#endif // IP4_H