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nekohook/modules/source2013/sdk/mathlib/public/renamed_recvtable_compat.h
2020-08-04 13:13:01 -04:00

39 lines
1.4 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#if !defined(RENAMED_RECVTABLE_COMPAT_H)
#define RENAMED_RECVTABLE_COMPAT_H
#ifdef _WIN32
#pragma once
#endif
class CRenamedRecvTableInfo;
extern CRenamedRecvTableInfo *g_pRenamedRecvTableInfoHead;
//-----------------------------------------------------------------------------
// Purpose: Used by NOTE_RENAMED_RECVTABLE() macro.
//-----------------------------------------------------------------------------
class CRenamedRecvTableInfo {
public:
CRenamedRecvTableInfo(const char *pOldName, const char *pNewName)
: m_pOldName(pOldName), m_pNewName(pNewName) {
m_pNext = g_pRenamedRecvTableInfoHead;
g_pRenamedRecvTableInfoHead = this;
}
public:
const char *m_pOldName;
const char *m_pNewName;
CRenamedRecvTableInfo *m_pNext;
};
//-----------------------------------------------------------------------------
// Purpose: To keep from breaking older demos, use this macro to allow the
// engine to find the new datatable from the old name.
//-----------------------------------------------------------------------------
#define NOTE_RENAMED_RECVTABLE(oldname_, newname_) \
static CRenamedRecvTableInfo g_##oldname_##Register(#oldname_, #newname_);
#endif // RENAMED_RECVTABLE_COMPAT_H