45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================//
|
|
|
|
#ifndef UNICODE_H
|
|
#define UNICODE_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "interface.h"
|
|
|
|
#ifndef WIN32_LEAN_AND_MEAN
|
|
#define WIN32_LEAN_AND_MEAN
|
|
#endif
|
|
|
|
#if !defined(_X360)
|
|
#include <windows.h>
|
|
#endif
|
|
#if defined(_X360)
|
|
#include "xbox/xbox_win32stubs.h"
|
|
#endif
|
|
|
|
class IUnicodeWindows : public IBaseInterface {
|
|
public:
|
|
virtual LRESULT DefWindowProcW(HWND hWnd, UINT Msg, WPARAM wParam,
|
|
LPARAM lParam) = 0;
|
|
|
|
virtual HWND CreateWindowExW(DWORD dwExStyle, LPCWSTR lpClassName,
|
|
LPCWSTR lpWindowName, DWORD dwStyle, int x,
|
|
int y, int nWidth, int nHeight,
|
|
HWND hWndParent, HMENU hMenu,
|
|
HINSTANCE hInstance, LPVOID lpParam) = 0;
|
|
|
|
virtual ATOM RegisterClassW(CONST WNDCLASSW *lpWndClass) = 0;
|
|
|
|
virtual BOOL UnregisterClassW(LPCWSTR lpClassName, HINSTANCE hInstance) = 0;
|
|
};
|
|
|
|
#define VENGINE_UNICODEINTERFACE_VERSION "VENGINEUNICODE001"
|
|
|
|
#endif // UNICODE_H
|