This repository has been archived on 2024-06-13. You can view files and clone it, but cannot push or open issues or pull requests.
2020-08-04 13:13:01 -04:00

93 lines
2.4 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef IMAGEPANEL_H
#define IMAGEPANEL_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui/VGUI.h>
#include <vgui_controls/Panel.h>
namespace vgui {
class IImage;
//-----------------------------------------------------------------------------
// Purpose: Panel that holds a single image
//-----------------------------------------------------------------------------
class ImagePanel : public Panel {
DECLARE_CLASS_SIMPLE(ImagePanel, Panel);
public:
ImagePanel(Panel *parent, const char *name);
~ImagePanel();
virtual void SetImage(IImage *image);
virtual void SetImage(const char *imageName);
virtual IImage *GetImage();
char *GetImageName();
void SetShouldCenterImage(bool state) { m_bCenterImage = state; }
bool GetShouldCenterImage() const { return m_bCenterImage; }
// sets whether or not the image should scale to fit the size of the
// ImagePanel (defaults to false)
void SetShouldScaleImage(bool state);
bool GetShouldScaleImage();
void SetScaleAmount(float scale);
float GetScaleAmount(void);
void SetTileImage(bool bTile) { m_bTileImage = bTile; }
// set the color to fill with, if no image is specified
void SetFillColor(Color col);
Color GetFillColor();
virtual Color GetDrawColor(void);
virtual void SetDrawColor(Color drawColor);
virtual void ApplySettings(KeyValues *inResourceData);
// unhooks and evicts image if possible, caller must re-establish
bool EvictImage();
int GetNumFrames();
void SetFrame(int nFrame);
void SetRotation(int iRotation) { m_iRotation = iRotation; }
protected:
virtual void PaintBackground();
virtual void GetSettings(KeyValues *outResourceData);
virtual const char *GetDescription();
virtual void OnSizeChanged(int newWide, int newTall);
virtual void ApplySchemeSettings(IScheme *pScheme);
private:
IImage *m_pImage;
char *m_pszImageName;
char *m_pszFillColorName;
char *m_pszDrawColorName;
bool m_bPositionImage;
bool m_bCenterImage;
bool m_bScaleImage;
bool m_bTileImage;
bool m_bTileHorizontally;
bool m_bTileVertically;
float m_fScaleAmount;
Color m_FillColor;
Color m_DrawColor;
int m_iRotation;
};
} // namespace vgui
#endif // IMAGEPANEL_H