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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// The copyright to the contents herein is the property of Valve, L.L.C.
// The contents may be used and/or copied only with the written permission of
// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
// the agreement/contract under which the contents have been supplied.
//
//=============================================================================
#ifndef IVIDEOSERVICES_H
#define IVIDEOSERVICES_H
#if defined(WIN32)
#pragma once
#endif
#include <math.h>
#include "../appframework/IAppSystem.h"
#include "../tier0/platform.h"
#include <stdint.h>
#ifndef _STDINT_H
#define _STDINT_H
#endif
#ifndef _STDINT
#define _STDINT
#endif
#ifndef nullptr
#define nullptr(0)
#endif
#ifndef INT32_MAX
#define INT32_MAX (0x7FFFFFFF)
#endif
#ifndef UINT32_MAX
#define UINT32_MAX (0xFFFFFFFFu)
#endif
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class IMaterial;
//-----------------------------------------------------------------------------
// Types used when dealing with video services
//-----------------------------------------------------------------------------
#define FILE_EXTENSION_ANY_MATCHING_VIDEO ".vid"
//#define ENABLE_EXTERNAL_ENCODER_LOGGING
//-----------------------------------------------------------------------------
// enums used when dealing with video services
//-----------------------------------------------------------------------------
// ==============================================
// various general video system enumerations
namespace VideoResult {
enum EVideoResult_t {
SUCCESS = 0,
SYSTEM_NOT_AVAILABLE,
CODEC_NOT_AVAILABLE,
FEATURE_NOT_AVAILABLE,
UNKNOWN_OPERATION,
ILLEGAL_OPERATION,
OPERATION_NOT_SUPPORTED,
BAD_INPUT_PARAMETERS,
OPERATION_ALREADY_PERFORMED,
OPERATION_OUT_OF_SEQUENCE,
VIDEO_ERROR_OCCURED,
FILE_ERROR_OCCURED,
AUDIO_ERROR_OCCURED,
SYSTEM_ERROR_OCCURED,
INITIALIZATION_ERROR_OCCURED,
SHUTDOWN_ERROR_OCCURED,
MATERIAL_NOT_FOUND,
RECORDER_NOT_FOUND,
VIDEO_FILE_NOT_FOUND,
VIDEO_SYSTEM_NOT_FOUND,
};
};
typedef VideoResult::EVideoResult_t VideoResult_t;
namespace VideoSystem {
enum EVideoSystem_t {
ALL_VIDEO_SYSTEMS = -2,
DETERMINE_FROM_FILE_EXTENSION = -1,
NONE = 0,
BINK,
AVI,
WMV,
QUICKTIME,
WEBM,
VIDEO_SYSTEM_COUNT,
VIDEO_SYSTEM_FIRST = 1,
};
};
typedef VideoSystem::EVideoSystem_t VideoSystem_t;
namespace VideoSystemStatus {
enum EVideoSystemStatus_t {
OK = 0,
NOT_INSTALLED,
NOT_CURRENT_VERSION,
NOT_INITIALIZED,
INITIALIZATION_ERROR,
};
};
typedef VideoSystemStatus::EVideoSystemStatus_t VideoSystemStatus_t;
namespace VideoSystemFeature {
enum EVideoSystemFeature_t {
NO_FEATURES = 0x00000000,
PLAY_VIDEO_FILE_FULL_SCREEN = 0x00000001,
PLAY_VIDEO_FILE_IN_MATERIAL = 0x00000002,
ENCODE_VIDEO_TO_FILE = 0x00000004,
ENCODE_AUDIO_TO_FILE = 0x00000008,
FULL_PLAYBACK = PLAY_VIDEO_FILE_FULL_SCREEN | PLAY_VIDEO_FILE_IN_MATERIAL,
FULL_ENCODE = ENCODE_VIDEO_TO_FILE | ENCODE_AUDIO_TO_FILE,
ALL_VALID_FEATURES = FULL_PLAYBACK | FULL_ENCODE,
ESF_FORCE_UINT32 = UINT32_MAX,
};
DEFINE_ENUM_BITWISE_OPERATORS(EVideoSystemFeature_t);
}; // namespace VideoSystemFeature
typedef VideoSystemFeature::EVideoSystemFeature_t VideoSystemFeature_t;
namespace VideoSoundDeviceOperation {
enum EVideoSoundDeviceOperation_t {
SET_DIRECT_SOUND_DEVICE = 0, // Windows option
SET_MILES_SOUND_DEVICE, // Supported by RAD
HOOK_X_AUDIO, // Xbox Option
SET_SOUND_MANAGER_DEVICE, // OSX Option
SET_LIB_AUDIO_DEVICE, // PS3 Option
SET_SDL_SOUND_DEVICE, // SDL Audio
SET_SDL_PARAMS, // SDL Audio params
SDLMIXER_CALLBACK, // SDLMixer callback
OPERATION_COUNT
};
};
typedef VideoSoundDeviceOperation::EVideoSoundDeviceOperation_t
VideoSoundDeviceOperation_t;
// ==============================================
// Video Encoding related settings
namespace VideoEncodeCodec {
//
// NOTE: NEW CODECS SHOULD BE ADDED TO THE END OF THIS LIST.
//
enum EVideoEncodeCodec_t {
MPEG2_CODEC,
MPEG4_CODEC,
H261_CODEC,
H263_CODEC,
H264_CODEC,
MJPEG_A_CODEC,
MJPEG_B_CODEC,
SORENSON3_CODEC,
CINEPACK_CODEC,
WEBM_CODEC,
//
// NOTE: ADD NEW CODECS HERE.
//
CODEC_COUNT,
DEFAULT_CODEC = H264_CODEC,
};
}; // namespace VideoEncodeCodec
typedef VideoEncodeCodec::EVideoEncodeCodec_t VideoEncodeCodec_t;
namespace VideoEncodeQuality {
enum EVideoEncodeQuality_t { MIN_QUALITY = 0, MAX_QUALITY = 100 };
};
typedef VideoEncodeQuality::EVideoEncodeQuality_t VideoEncodeQuality_t;
namespace VideoEncodeSourceFormat {
enum EVideoEncodeSourceFormat_t // Image source format for frames to encoded
{ BGRA_32BIT = 0,
BGR_24BIT,
RGB_24BIT,
RGBA_32BIT,
VIDEO_FORMAT_COUNT,
VIDEO_FORMAT_FIRST = 0 };
};
typedef VideoEncodeSourceFormat::EVideoEncodeSourceFormat_t
VideoEncodeSourceFormat_t;
namespace VideoEncodeGamma {
enum EVideoEncodeGamma_t {
NO_GAMMA_ADJUST = 0,
PLATFORM_STANDARD_GAMMA,
GAMMA_1_8,
GAMMA_2_2,
GAMMA_2_5,
GAMMA_COUNT
};
};
typedef VideoEncodeGamma::EVideoEncodeGamma_t VideoEncodeGamma_t;
namespace VideoPlaybackGamma {
enum EVideoPlaybackGamma_t {
USE_GAMMA_CONVAR = -1,
NO_GAMMA_ADJUST = 0,
PLATFORM_DEFAULT_GAMMMA,
GAMMA_1_8,
GAMMA_2_2,
GAMMA_2_5,
GAMMA_COUNT
};
};
typedef VideoPlaybackGamma::EVideoPlaybackGamma_t VideoPlaybackGamma_t;
// ==============================================
// Video Playback related settings
namespace VideoPlaybackFlags {
enum EVideoPlaybackFlags_t // Options when playing a video file
{ NO_PLAYBACK_OPTIONS = 0x00000000,
// Full Screen Playback Options
FILL_WINDOW = 0x00000001, // force video fill entire window
LOCK_ASPECT_RATIO = 0x00000002, // preserve aspect ratio when scaling
INTEGRAL_SCALE = 0x00000004, // scale video only by integral amounts
CENTER_VIDEO_IN_WINDOW = 0x00000008, // center output video in window
FORCE_MIN_PLAY_TIME = 0x00000010, // play for a minimum amount of time before
// allowing skip or abort
ABORT_ON_SPACE = 0x00000100, // Keys to abort fullscreen playback on
ABORT_ON_ESC = 0x00000200,
ABORT_ON_RETURN = 0x00000400,
ABORT_ON_ANY_KEY = 0x00000700,
PAUSE_ON_SPACE = 0x00001000, // Keys to pause fullscreen playback on
PAUSE_ON_ESC = 0x00002000,
PAUSE_ON_RETURN = 0x00004000,
PAUSE_ON_ANY_KEY = 0x00007000,
LOOP_VIDEO = 0x00010000, // Full Screen and Video material
NO_AUDIO = 0x00020000,
PRELOAD_VIDEO = 0x00040000,
DONT_AUTO_START_VIDEO =
0x00100000, // Don't begin playing until told to do so.
TEXTURES_ACTUAL_SIZE =
0x00200000, // Try and use textures the same size as the video frame
VALID_FULLSCREEN_FLAGS = 0x0007771F, // Playback Flags that are valid for
// playing videos fullscreen
VALID_MATERIAL_FLAGS = 0x00370000, // Playback Flags that are valid for
// playing videos in a material
DEFAULT_MATERIAL_OPTIONS = NO_PLAYBACK_OPTIONS,
DEFAULT_FULLSCREEN_OPTIONS =
CENTER_VIDEO_IN_WINDOW | LOCK_ASPECT_RATIO | ABORT_ON_ANY_KEY,
EVPF_FORCE_UINT32 = UINT32_MAX,
};
DEFINE_ENUM_BITWISE_OPERATORS(EVideoPlaybackFlags_t);
} // namespace VideoPlaybackFlags
typedef VideoPlaybackFlags::EVideoPlaybackFlags_t VideoPlaybackFlags_t;
namespace AudioEncodeSourceFormat {
enum EAudioEncodeSourceFormat_t // Audio source format to encode
{ AUDIO_NONE = 0,
AUDIO_16BIT_PCMStereo,
AUDIO_FORMAT_COUNT };
};
typedef AudioEncodeSourceFormat::EAudioEncodeSourceFormat_t
AudioEncodeSourceFormat_t;
namespace AudioEncodeOptions {
enum EAudioEncodeOptions_t // Options to control audio encoding
{ NO_AUDIO_OPTIONS = 0x00000000,
USE_AUDIO_ENCODE_GROUP_SIZE = 0x00000001, // When adding to the video media,
// use fixed size sample groups
GROUP_SIZE_IS_VIDEO_FRAME =
0x00000002, // use a group size equal to one video frame in duration
LIMIT_AUDIO_TRACK_TO_VIDEO_DURATION =
0x00000004, // Don't let the Audio Track exceed the video track in
// duration
PAD_AUDIO_WITH_SILENCE = 0x00000008, // If Audio track duration is less than
// video track's, pad with silence
AEO_FORCE_UINT32 = UINT32_MAX,
};
DEFINE_ENUM_BITWISE_OPERATORS(EAudioEncodeOptions_t);
} // namespace AudioEncodeOptions
typedef AudioEncodeOptions::EAudioEncodeOptions_t AudioEncodeOptions_t;
//-----------------------------------------------------------------------------
// Frame Rate Class
//-----------------------------------------------------------------------------
class VideoFrameRate_t {
public:
inline VideoFrameRate_t()
: m_TimeUnitsPerSecond(0), m_TimeUnitsPerFrame(1000){};
inline VideoFrameRate_t(int FPS, bool NTSC) { SetFPS(FPS, NTSC); }
inline explicit VideoFrameRate_t(float FPS) { SetFPS(FPS); };
inline VideoFrameRate_t &operator=(const VideoFrameRate_t &rhs) {
m_TimeUnitsPerSecond = rhs.m_TimeUnitsPerSecond;
m_TimeUnitsPerFrame = rhs.m_TimeUnitsPerFrame;
return *this;
}
inline VideoFrameRate_t(const VideoFrameRate_t &rhs) { *this = rhs; };
inline void SetRaw(int timeUnitsPerSecond, int TimeUnitsPerFrame) {
m_TimeUnitsPerSecond = timeUnitsPerSecond;
m_TimeUnitsPerFrame = TimeUnitsPerFrame;
}
inline float GetFPS() const {
return (float)m_TimeUnitsPerSecond / (float)m_TimeUnitsPerFrame;
}
inline int GetIntFPS() const {
return (int)((float)m_TimeUnitsPerSecond / (float)m_TimeUnitsPerFrame +
0.5f);
}
inline bool IsNTSCRate() const { return (m_TimeUnitsPerFrame == 1001); }
inline int GetUnitsPerSecond() const { return m_TimeUnitsPerSecond; }
inline int GetUnitsPerFrame() const { return m_TimeUnitsPerFrame; }
inline void SetFPS(int FPS, bool NTSC) {
m_TimeUnitsPerSecond = FPS * 1000;
m_TimeUnitsPerFrame = 1000 + (uint)NTSC;
}
inline void SetFPS(float FPS) {
m_TimeUnitsPerSecond = (uint)(FPS * 1000.0f);
m_TimeUnitsPerFrame = 1000;
}
static inline bool IsNTSC(float FPS) {
float diff = ceil(FPS) - FPS;
return (diff > 0.02f && diff < 0.05f);
}
inline void Clear() {
m_TimeUnitsPerSecond = 0;
m_TimeUnitsPerFrame = 1000;
}
inline bool IsValid() { return (m_TimeUnitsPerSecond != 0); }
private:
uint32 m_TimeUnitsPerSecond;
uint32 m_TimeUnitsPerFrame;
};
//-----------------------------------------------------------------------------
// specific interfaces returned and managed by video services
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Video Material interface - manages the playing back of a video to a
// a material / texture combo
//-----------------------------------------------------------------------------
class IVideoMaterial : public IBaseInterface {
public:
// Video information functions
virtual const char *
GetVideoFileName() = 0; // Gets the file name of the video this material is
// playing
virtual VideoResult_t
GetLastResult() = 0; // Gets detailed info on the last operation
virtual VideoFrameRate_t &
GetVideoFrameRate() = 0; // Returns the frame rate of the associated video
// in FPS
// Audio Functions
virtual bool HasAudio() = 0; // Query if the video has an audio track
virtual bool SetVolume(float fVolume) = 0; // Adjust the playback volume
virtual float GetVolume() = 0; // Query the current volume
virtual void SetMuted(
bool bMuteState) = 0; // Mute/UnMutes the audio playback
virtual bool IsMuted() = 0; // Query muted status
virtual VideoResult_t SoundDeviceCommand(
VideoSoundDeviceOperation_t operation, void *pDevice = nullptr,
void *pData =
nullptr) = 0; // Assign Sound Device for this Video Material
// Video playback state functions
virtual bool
IsVideoReadyToPlay() = 0; // Queries if the video material was initialized
// successfully and is ready for playback, but
// not playing or finished
virtual bool
IsVideoPlaying() = 0; // Is the video currently playing (and needs update
// calls, etc), or paused while playing?
virtual bool
IsNewFrameReady() = 0; // Do we have a new frame to get & display?
virtual bool
IsFinishedPlaying() = 0; // Have we reached the end of the movie
virtual bool StartVideo() = 0; // Starts the video playing
virtual bool StopVideo() = 0; // Terminates the video playing
virtual void SetLooping(
bool bLoopVideo) = 0; // Sets the video to loop (or not)
virtual bool IsLooping() = 0; // Queries if the video is looping
virtual void SetPaused(
bool bPauseState) = 0; // Pauses or Unpauses video playback
virtual bool IsPaused() = 0; // Queries if the video is paused
// Position in playback functions
virtual float GetVideoDuration() = 0; // Returns the duration of the
// associated video in seconds
virtual int GetFrameCount() = 0; // Returns the total number of (unique)
// frames in the video
virtual bool SetFrame(int FrameNum) = 0; // Sets the current frame # in the
// video to play next
virtual int GetCurrentFrame() = 0; // Gets the current frame # for the
// video playback, 0 based
virtual bool SetTime(float flTime) = 0; // Sets the video playback to
// specified time (in seconds)
virtual float
GetCurrentVideoTime() = 0; // Gets the current time in the video playback
// Update function
virtual bool Update() = 0; // Updates the video frame to reflect the time
// passed, true = new frame available
// Material / Texture Info functions
virtual IMaterial *
GetMaterial() = 0; // Gets the IMaterial associated with an video material
virtual void GetVideoTexCoordRange(
float *pMaxU,
float *
pMaxV) = 0; // Returns the max texture coordinate of the video
// portion of the material surface ( 0.0, 0.0 to U, V )
virtual void GetVideoImageSize(
int *pWidth, int *pHeight) = 0; // Returns the frame size of the Video
// Image Frame in pixels ( the stored
// in a subrect of the material itself)
};
//-----------------------------------------------------------------------------
// Video Recorder interface - manages the creation of a new video file
//-----------------------------------------------------------------------------
class IVideoRecorder : public IBaseInterface {
public:
virtual bool EstimateMovieFileSize(
size_t *pEstSize, int movieWidth, int movieHeight,
VideoFrameRate_t movieFps, float movieDuration,
VideoEncodeCodec_t theCodec, int videoQuality,
AudioEncodeSourceFormat_t srcAudioFormat =
AudioEncodeSourceFormat::AUDIO_NONE,
int audioSampleRate = 0) = 0;
virtual bool CreateNewMovieFile(const char *pFilename,
bool hasAudioTrack = false) = 0;
virtual bool SetMovieVideoParameters(
VideoEncodeCodec_t theCodec, int videoQuality, int movieFrameWidth,
int movieFrameHeight, VideoFrameRate_t movieFPS,
VideoEncodeGamma_t gamma = VideoEncodeGamma::NO_GAMMA_ADJUST) = 0;
virtual bool SetMovieSourceImageParameters(
VideoEncodeSourceFormat_t srcImageFormat, int imgWidth,
int imgHeight) = 0;
virtual bool SetMovieSourceAudioParameters(
AudioEncodeSourceFormat_t srcAudioFormat =
AudioEncodeSourceFormat::AUDIO_NONE,
int audioSampleRate = 0,
AudioEncodeOptions_t audioOptions =
AudioEncodeOptions::NO_AUDIO_OPTIONS,
int audioSampleGroupSize = 0) = 0;
virtual bool IsReadyToRecord() = 0;
virtual VideoResult_t GetLastResult() = 0;
virtual bool AppendVideoFrame(void *pFrameBuffer,
int nStrideAdjustBytes = 0) = 0;
virtual bool AppendAudioSamples(void *pSampleBuffer, size_t sampleSize) = 0;
virtual int GetFrameCount() = 0;
virtual int GetSampleCount() = 0;
virtual VideoFrameRate_t GetFPS() = 0;
virtual int GetSampleRate() = 0;
virtual bool AbortMovie() = 0;
virtual bool FinishMovie(bool SaveMovieToDisk = true) = 0;
#ifdef ENABLE_EXTERNAL_ENCODER_LOGGING
virtual bool LogMessage(const char *msg) = 0;
#endif
};
//-----------------------------------------------------------------------------
// Main VIDEO_SERVICES interface
//-----------------------------------------------------------------------------
#define VIDEO_SERVICES_INTERFACE_VERSION "IVideoServices002"
class IVideoServices : public IAppSystem {
public:
// Query the available video systems
virtual int GetAvailableVideoSystemCount() = 0;
virtual VideoSystem_t GetAvailableVideoSystem(int n) = 0;
virtual bool IsVideoSystemAvailable(VideoSystem_t videoSystem) = 0;
virtual VideoSystemStatus_t GetVideoSystemStatus(
VideoSystem_t videoSystem) = 0;
virtual VideoSystemFeature_t GetVideoSystemFeatures(
VideoSystem_t videoSystem) = 0;
virtual const char *GetVideoSystemName(VideoSystem_t videoSystem) = 0;
virtual VideoSystem_t FindNextSystemWithFeature(
VideoSystemFeature_t features,
VideoSystem_t startAfter = VideoSystem::NONE) = 0;
virtual VideoResult_t GetLastResult() = 0;
// deal with video file extensions and video system mappings
virtual int GetSupportedFileExtensionCount(VideoSystem_t videoSystem) = 0;
virtual const char *GetSupportedFileExtension(VideoSystem_t videoSystem,
int extNum = 0) = 0;
virtual VideoSystemFeature_t GetSupportedFileExtensionFeatures(
VideoSystem_t videoSystem, int extNum = 0) = 0;
virtual VideoSystem_t LocateVideoSystemForPlayingFile(
const char *pFileName,
VideoSystemFeature_t playMode =
VideoSystemFeature::PLAY_VIDEO_FILE_IN_MATERIAL) = 0;
virtual VideoResult_t LocatePlayableVideoFile(
const char *pSearchFileName, const char *pPathID,
VideoSystem_t *pPlaybackSystem, char *pPlaybackFileName,
int fileNameMaxLen,
VideoSystemFeature_t playMode = VideoSystemFeature::FULL_PLAYBACK) = 0;
// Create/destroy a video material
virtual IVideoMaterial *CreateVideoMaterial(
const char *pMaterialName, const char *pVideoFileName,
const char *pPathID = nullptr,
VideoPlaybackFlags_t playbackFlags =
VideoPlaybackFlags::DEFAULT_MATERIAL_OPTIONS,
VideoSystem_t videoSystem = VideoSystem::DETERMINE_FROM_FILE_EXTENSION,
bool PlayAlternateIfNotAvailable = true) = 0;
virtual VideoResult_t DestroyVideoMaterial(
IVideoMaterial *pVideoMaterial) = 0;
virtual int GetUniqueMaterialID() = 0;
// Create/destroy a video encoder
virtual VideoResult_t IsRecordCodecAvailable(VideoSystem_t videoSystem,
VideoEncodeCodec_t codec) = 0;
virtual IVideoRecorder *CreateVideoRecorder(VideoSystem_t videoSystem) = 0;
virtual VideoResult_t DestroyVideoRecorder(
IVideoRecorder *pVideoRecorder) = 0;
// Plays a given video file until it completes or the user presses ESC,
// SPACE, or ENTER
virtual VideoResult_t PlayVideoFileFullScreen(
const char *pFileName, const char *pPathID, void *mainWindow,
int windowWidth, int windowHeight, int desktopWidth, int desktopHeight,
bool windowed, float forcedMinTime,
VideoPlaybackFlags_t playbackFlags =
VideoPlaybackFlags::DEFAULT_FULLSCREEN_OPTIONS,
VideoSystem_t videoSystem = VideoSystem::DETERMINE_FROM_FILE_EXTENSION,
bool PlayAlternateIfNotAvailable = true) = 0;
// Sets the sound devices that the video will decode to
virtual VideoResult_t SoundDeviceCommand(
VideoSoundDeviceOperation_t operation, void *pDevice = nullptr,
void *pData = nullptr,
VideoSystem_t videoSystem = VideoSystem::ALL_VIDEO_SYSTEMS) = 0;
// Get the (localized) name of a codec as a string
virtual const wchar_t *GetCodecName(VideoEncodeCodec_t nCodec) = 0;
};
#endif // IVIDEOSERVICES_H