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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Workfile: $
// $Date: $
// $NoKeywords: $
//=============================================================================//
#ifndef IDATACACHE_H
#define IDATACACHE_H
#ifdef _WIN32
#pragma once
#endif
#include "appframework/IAppSystem.h"
#include "tier0/dbg.h"
class IDataCache;
//-----------------------------------------------------------------------------
//
// Shared Data Cache API
//
//-----------------------------------------------------------------------------
#define DATACACHE_INTERFACE_VERSION "VDataCache003"
//-----------------------------------------------------------------------------
// Support types and enums
//-----------------------------------------------------------------------------
//---------------------------------------------------------
// Unique (per section) identifier for a cache item defined by client
//---------------------------------------------------------
typedef uint32 DataCacheClientID_t;
//---------------------------------------------------------
// Cache-defined handle for a cache item
//---------------------------------------------------------
FORWARD_DECLARE_HANDLE(memhandle_t);
typedef memhandle_t DataCacheHandle_t;
#define DC_INVALID_HANDLE ((DataCacheHandle_t)0)
//---------------------------------------------------------
// Cache Limits
//---------------------------------------------------------
struct DataCacheLimits_t {
DataCacheLimits_t(unsigned _nMaxBytes = (unsigned)-1,
unsigned _nMaxItems = (unsigned)-1,
unsigned _nMinBytes = 0, unsigned _nMinItems = 0)
: nMaxBytes(_nMaxBytes),
nMaxItems(_nMaxItems),
nMinBytes(_nMinBytes),
nMinItems(_nMinItems) {}
// Maximum levels permitted
unsigned nMaxBytes;
unsigned nMaxItems;
// Minimum levels permitted
unsigned nMinBytes;
unsigned nMinItems;
};
//---------------------------------------------------------
// Cache status
//---------------------------------------------------------
struct DataCacheStatus_t {
// Current state of the cache
unsigned nBytes;
unsigned nItems;
unsigned nBytesLocked;
unsigned nItemsLocked;
// Diagnostics
unsigned nFindRequests;
unsigned nFindHits;
};
//---------------------------------------------------------
// Cache options
//---------------------------------------------------------
enum DataCacheOptions_t {
DC_TRACE_ACTIVITY = (1 << 0),
DC_FORCE_RELOCATE = (1 << 1),
DC_ALWAYS_MISS = (1 << 2),
DC_VALIDATE = (1 << 3),
};
//---------------------------------------------------------
// Cache report types
//---------------------------------------------------------
enum DataCacheReportType_t {
DC_SUMMARY_REPORT,
DC_DETAIL_REPORT,
DC_DETAIL_REPORT_LRU,
};
//---------------------------------------------------------
// Notifications to section clients on cache events
//---------------------------------------------------------
enum DataCacheNotificationType_t {
// Used internally to prohibit notifications
DC_NONE,
// Item is falling off the LRU and should be deleted, return false to block
DC_AGE_DISCARD,
// Item is being explicitly flushed and should be deleted, return false to
// block
DC_FLUSH_DISCARD,
// Item is being explicitly removed and should be deleted. Failure is not an
// option
DC_REMOVED,
// Cache is requesting item be relocated for debugging purposes
DC_RELOCATE,
// Item info should be output to console, return false to accept default
// handling
DC_PRINT_INF0,
};
//-------------------------------------
struct DataCacheNotification_t {
DataCacheNotificationType_t type;
const char *pszSectionName;
DataCacheClientID_t clientId;
const void *pItemData;
unsigned nItemSize;
};
//---------------------------------------------------------
const int DC_MAX_CLIENT_NAME = 15;
const int DC_MAX_ITEM_NAME = 511;
//---------------------------------------------------------
// Result codes
//---------------------------------------------------------
enum DataCacheRemoveResult_t {
DC_OK,
DC_NOT_FOUND,
DC_LOCKED,
};
//---------------------------------------------------------
// Add flags
//---------------------------------------------------------
enum DataCacheAddFlags_t {
DCAF_LOCK = (1 << 0),
DCAF_DEFAULT = 0,
};
//-----------------------------------------------------------------------------
// IDataCacheSection
//
// Purpose: Implements a sub-section of the global cache. Subsections are
// areas of the cache with thier own memory constraints and
//common management.
//-----------------------------------------------------------------------------
abstract_class IDataCacheSection {
public:
//--------------------------------------------------------
virtual IDataCache *GetSharedCache() = 0;
virtual const char *GetName() = 0;
//--------------------------------------------------------
// Purpose: Controls cache size & options
//--------------------------------------------------------
virtual void SetLimits(const DataCacheLimits_t &limits) = 0;
virtual void SetOptions(unsigned options) = 0;
//--------------------------------------------------------
// Purpose: Get the current state of the section
//--------------------------------------------------------
virtual void GetStatus(DataCacheStatus_t * pStatus,
DataCacheLimits_t *pLimits = NULL) = 0;
//--------------------------------------------------------
// Purpose: Add an item to the cache. Purges old items if over budget,
// returns false if item was already in cache.
//--------------------------------------------------------
virtual void EnsureCapacity(unsigned nBytes, unsigned nItems = 1) = 0;
//--------------------------------------------------------
// Purpose: Add an item to the cache. Purges old items if over budget,
// returns false if item was already in cache.
//--------------------------------------------------------
virtual bool Add(DataCacheClientID_t clientId, const void *pItemData,
unsigned size, DataCacheHandle_t *pHandle) = 0;
//--------------------------------------------------------
// Purpose: Finds an item in the cache, returns NULL if item is not in
// cache. Not a cheap operation if section not configured for fast find.
//--------------------------------------------------------
virtual DataCacheHandle_t Find(DataCacheClientID_t clientId) = 0;
//--------------------------------------------------------
// Purpose: Get an item out of the cache and remove it. No callbacks are
// executed unless explicity specified.
//--------------------------------------------------------
virtual DataCacheRemoveResult_t Remove(
DataCacheHandle_t handle, const void **ppItemData,
unsigned *pItemSize = NULL, bool bNotify = false) = 0;
DataCacheRemoveResult_t Remove(DataCacheHandle_t handle,
bool bNotify = false) {
return Remove(handle, NULL, NULL, bNotify);
}
//--------------------------------------------------------
// Purpose: Returns if the data is currently in memory, but does *not*
// change its location in the LRU
//--------------------------------------------------------
virtual bool IsPresent(DataCacheHandle_t handle) = 0;
//--------------------------------------------------------
// Purpose: Lock an item in the cache, returns NULL if item is not in the
// cache.
//--------------------------------------------------------
virtual void *Lock(DataCacheHandle_t handle) = 0;
//--------------------------------------------------------
// Purpose: Unlock a previous lock.
//--------------------------------------------------------
virtual int Unlock(DataCacheHandle_t handle) = 0;
//--------------------------------------------------------
// Purpose: Get an item without locking it, returns NULL if item is not in
// the cache. Use with care!
//--------------------------------------------------------
virtual void *Get(DataCacheHandle_t handle, bool bFrameLock = false) = 0;
virtual void *GetNoTouch(DataCacheHandle_t handle,
bool bFrameLock = false) = 0;
//--------------------------------------------------------
// Purpose: "Frame locking" (not game frame). A crude way to manage locks
// over relatively
// short periods. Does not affect normal locks/unlocks
//--------------------------------------------------------
virtual int BeginFrameLocking() = 0;
virtual bool IsFrameLocking() = 0;
virtual void *FrameLock(DataCacheHandle_t handle) = 0;
virtual int EndFrameLocking() = 0;
virtual int *GetFrameUnlockCounterPtr() = 0;
//--------------------------------------------------------
// Purpose: Lock management, not for the feint of heart
//--------------------------------------------------------
virtual int GetLockCount(DataCacheHandle_t handle) = 0;
virtual int BreakLock(DataCacheHandle_t handle) = 0;
//--------------------------------------------------------
// Purpose: Explicitly mark an item as "recently used"
//--------------------------------------------------------
virtual bool Touch(DataCacheHandle_t handle) = 0;
//--------------------------------------------------------
// Purpose: Explicitly mark an item as "least recently used".
//--------------------------------------------------------
virtual bool Age(DataCacheHandle_t handle) = 0;
//--------------------------------------------------------
// Purpose: Empty the cache. Returns bytes released, will remove locked
// items if force specified
//--------------------------------------------------------
virtual unsigned Flush(bool bUnlockedOnly = true, bool bNotify = true) = 0;
//--------------------------------------------------------
// Purpose: Dump the oldest items to free the specified amount of memory.
// Returns amount actually freed
//--------------------------------------------------------
virtual unsigned Purge(unsigned nBytes) = 0;
//--------------------------------------------------------
// Purpose: Output the state of the section
//--------------------------------------------------------
virtual void OutputReport(DataCacheReportType_t reportType =
DC_SUMMARY_REPORT) = 0;
//--------------------------------------------------------
// Purpose: Updates the size used by a specific item (locks the item, kicks
// other items out to make room as necessary, unlocks the item).
//--------------------------------------------------------
virtual void UpdateSize(DataCacheHandle_t handle,
unsigned int nNewSize) = 0;
//--------------------------------------------------------
// Purpose: Access to the mutex. More explicit control during get-then-lock
// sequences to ensure object stays valid during "then"
//--------------------------------------------------------
virtual void LockMutex() = 0;
virtual void UnlockMutex() = 0;
//--------------------------------------------------------
// Purpose: Add an item to the cache. Purges old items if over budget,
// returns false if item was already in cache.
//--------------------------------------------------------
virtual bool AddEx(DataCacheClientID_t clientId, const void *pItemData,
unsigned size, unsigned flags,
DataCacheHandle_t *pHandle) = 0;
};
//-----------------------------------------------------------------------------
// IDataCacheClient
//
// Purpose: Connection between the cache and the owner of a cache section
//
//-----------------------------------------------------------------------------
abstract_class IDataCacheClient {
public:
//--------------------------------------------------------
//
//--------------------------------------------------------
virtual bool HandleCacheNotification(
const DataCacheNotification_t &notification) = 0;
//--------------------------------------------------------
//
//--------------------------------------------------------
virtual bool GetItemName(DataCacheClientID_t clientId, const void *pItem,
char *pDest, unsigned nMaxLen) = 0;
};
//-------------------------------------
class CDefaultDataCacheClient : public IDataCacheClient {
public:
virtual bool HandleCacheNotification(
const DataCacheNotification_t &notification) {
switch (notification.type) {
case DC_AGE_DISCARD:
case DC_FLUSH_DISCARD:
case DC_REMOVED:
default:
Assert(0);
return false;
}
return false;
}
virtual bool GetItemName(DataCacheClientID_t clientId, const void *pItem,
char *pDest, unsigned nMaxLen) {
return false;
}
};
//-----------------------------------------------------------------------------
// IDataCache
//
// Purpose: The global shared cache. Manages sections and overall budgets.
//
//-----------------------------------------------------------------------------
abstract_class IDataCache : public IAppSystem {
public:
//--------------------------------------------------------
// Purpose: Controls cache size.
//--------------------------------------------------------
virtual void SetSize(int nMaxBytes) = 0;
virtual void SetOptions(unsigned options) = 0;
virtual void SetSectionLimits(const char *pszSectionName,
const DataCacheLimits_t &limits) = 0;
//--------------------------------------------------------
// Purpose: Get the current state of the cache
//--------------------------------------------------------
virtual void GetStatus(DataCacheStatus_t * pStatus,
DataCacheLimits_t *pLimits = NULL) = 0;
//--------------------------------------------------------
// Purpose: Add a section to the cache
//--------------------------------------------------------
virtual IDataCacheSection *AddSection(
IDataCacheClient * pClient, const char *pszSectionName,
const DataCacheLimits_t &limits = DataCacheLimits_t(),
bool bSupportFastFind = false) = 0;
//--------------------------------------------------------
// Purpose: Remove a section from the cache
//--------------------------------------------------------
virtual void RemoveSection(const char *pszClientName,
bool bCallFlush = true) = 0;
void RemoveSection(IDataCacheSection * pSection, bool bCallFlush = true) {
if (pSection) RemoveSection(pSection->GetName());
}
//--------------------------------------------------------
// Purpose: Find a section of the cache
//--------------------------------------------------------
virtual IDataCacheSection *FindSection(const char *pszClientName) = 0;
//--------------------------------------------------------
// Purpose: Dump the oldest items to free the specified amount of memory.
// Returns amount actually freed
//--------------------------------------------------------
virtual unsigned Purge(unsigned nBytes) = 0;
//--------------------------------------------------------
// Purpose: Empty the cache. Returns bytes released, will remove locked
// items if force specified
//--------------------------------------------------------
virtual unsigned Flush(bool bUnlockedOnly = true, bool bNotify = true) = 0;
//--------------------------------------------------------
// Purpose: Output the state of the cache
//--------------------------------------------------------
virtual void OutputReport(
DataCacheReportType_t reportType = DC_SUMMARY_REPORT,
const char *pszSection = NULL) = 0;
};
//-----------------------------------------------------------------------------
// Helper class to support usage pattern similar to CDataManager
//-----------------------------------------------------------------------------
template <class STORAGE_TYPE, class CREATE_PARAMS,
class LOCK_TYPE = STORAGE_TYPE *>
class CManagedDataCacheClient : public CDefaultDataCacheClient {
public:
typedef CManagedDataCacheClient<STORAGE_TYPE, CREATE_PARAMS, LOCK_TYPE>
CCacheClientBaseClass;
CManagedDataCacheClient() : m_pCache(NULL) {}
void Init(IDataCache *pSharedCache, const char *pszSectionName,
const DataCacheLimits_t &limits = DataCacheLimits_t(),
bool bSupportFastFind = false) {
if (!m_pCache) {
m_pCache = pSharedCache->AddSection(this, pszSectionName, limits,
bSupportFastFind);
}
}
void Shutdown() {
if (m_pCache) {
m_pCache->GetSharedCache()->RemoveSection(m_pCache);
m_pCache = NULL;
}
}
LOCK_TYPE CacheGet(DataCacheHandle_t handle, bool bFrameLock = true) {
return (LOCK_TYPE)(
((STORAGE_TYPE *)m_pCache->Get(handle, bFrameLock))->GetData());
}
LOCK_TYPE CacheGetNoTouch(DataCacheHandle_t handle) {
return (LOCK_TYPE)(
((STORAGE_TYPE *)m_pCache->GetNoTouch(handle))->GetData());
}
LOCK_TYPE CacheLock(DataCacheHandle_t handle) {
return (LOCK_TYPE)(((STORAGE_TYPE *)m_pCache->Lock(handle))->GetData());
}
int CacheUnlock(DataCacheHandle_t handle) {
return m_pCache->Unlock(handle);
}
void CacheTouch(DataCacheHandle_t handle) { m_pCache->Touch(handle); }
void CacheRemove(DataCacheHandle_t handle, bool bNotify = true) {
m_pCache->Remove(handle, bNotify);
}
void CacheFlush() { m_pCache->Flush(); }
DataCacheHandle_t CacheCreate(const CREATE_PARAMS &createParams,
unsigned flags = DCAF_DEFAULT) {
m_pCache->EnsureCapacity(STORAGE_TYPE::EstimatedSize(createParams));
STORAGE_TYPE *pStore = STORAGE_TYPE::CreateResource(createParams);
DataCacheHandle_t handle;
m_pCache->AddEx((DataCacheClientID_t)pStore, pStore, pStore->Size(),
flags, &handle);
return handle;
}
void CacheLockMutex() { m_pCache->LockMutex(); }
void CacheUnlockMutex() { m_pCache->UnlockMutex(); }
bool HandleCacheNotification(const DataCacheNotification_t &notification) {
switch (notification.type) {
case DC_AGE_DISCARD:
case DC_FLUSH_DISCARD:
case DC_REMOVED: {
STORAGE_TYPE *p = (STORAGE_TYPE *)notification.clientId;
p->DestroyResource();
}
return true;
default:
return CDefaultDataCacheClient::HandleCacheNotification(
notification);
}
}
protected:
~CManagedDataCacheClient() { Shutdown(); }
IDataCacheSection *GetCacheSection() { return m_pCache; }
private:
IDataCacheSection *m_pCache;
};
//-----------------------------------------------------------------------------
#endif // IDataCache