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nekohook/modules/source2013/sdk/public/ilaunchabledll.h
2020-08-04 13:13:01 -04:00

24 lines
622 B
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef ILAUNCHABLEDLL_H
#define ILAUNCHABLEDLL_H
#ifdef _WIN32
#pragma once
#endif
#define LAUNCHABLE_DLL_INTERFACE_VERSION "launchable_dll_1"
// vmpi_service can use this to debug worker apps in-process,
// and some of the launchers (like texturecompile) use this.
class ILaunchableDLL {
public:
// All vrad.exe does is load the VRAD DLL and run this.
virtual int main(int argc, char **argv) = 0;
};
#endif // ILAUNCHABLEDLL_H