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nekohook/modules/source2013/sdk/public/isoundcombiner.h
2020-08-04 13:13:01 -04:00

42 lines
953 B
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef ISOUNDCOMBINER_H
#define ISOUNDCOMBINER_H
#ifdef _WIN32
#pragma once
#endif
#include "utlvector.h"
class IFileSystem;
struct CombinerEntry {
CombinerEntry() {
wavefile[0] = 0;
startoffset = 0.0f;
}
char wavefile[MAX_PATH];
float startoffset;
};
abstract_class ISoundCombiner {
public:
virtual ~ISoundCombiner() {}
virtual bool CombineSoundFiles(IFileSystem * filesystem,
char const *outfile,
CUtlVector<CombinerEntry> &info) = 0;
virtual bool IsCombinedFileChecksumValid(
IFileSystem * filesystem, char const *outfile,
CUtlVector<CombinerEntry> &info) = 0;
};
extern ISoundCombiner *soundcombiner;
#endif // ISOUNDCOMBINER_H