42 lines
953 B
C++
42 lines
953 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef ISOUNDCOMBINER_H
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#define ISOUNDCOMBINER_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "utlvector.h"
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class IFileSystem;
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struct CombinerEntry {
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CombinerEntry() {
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wavefile[0] = 0;
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startoffset = 0.0f;
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}
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char wavefile[MAX_PATH];
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float startoffset;
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};
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abstract_class ISoundCombiner {
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public:
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virtual ~ISoundCombiner() {}
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virtual bool CombineSoundFiles(IFileSystem * filesystem,
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char const *outfile,
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CUtlVector<CombinerEntry> &info) = 0;
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virtual bool IsCombinedFileChecksumValid(
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IFileSystem * filesystem, char const *outfile,
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CUtlVector<CombinerEntry> &info) = 0;
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};
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extern ISoundCombiner *soundcombiner;
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#endif // ISOUNDCOMBINER_H
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