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nekohook/modules/source2013/sdk/public/ivguicenterprint.h
2020-08-04 13:13:01 -04:00

38 lines
1.1 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Workfile: $
// $Date: $
//
//-----------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================//
#if !defined(IVGUICENTERPRINT_H)
#define IVGUICENTERPRINT_H
#ifdef _WIN32
#pragma once
#endif
#include "interface.h"
//-----------------------------------------------------------------------------
// Purpose: Engine Center Print Interface
//-----------------------------------------------------------------------------
abstract_class ICenterPrint {
public:
virtual void SetTextColor(int r, int g, int b, int a) = 0;
virtual void Print(char *text) = 0;
virtual void Print(wchar_t * text) = 0;
virtual void ColorPrint(int r, int g, int b, int a, char *text) = 0;
virtual void ColorPrint(int r, int g, int b, int a, wchar_t *text) = 0;
virtual void Clear(void) = 0;
};
extern ICenterPrint *centerprint;
#define VCENTERPRINT_INTERFACE_VERSION "VCENTERPRINT002"
#endif // IVGUICENTERPRINT_H