31 lines
801 B
C++
31 lines
801 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#ifndef POSEDEBUGGER_H
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#define POSEDEBUGGER_H
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#ifdef _WIN32
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#pragma once
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#endif
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class IClientNetworkable;
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abstract_class IPoseDebugger {
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public:
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virtual void StartBlending(IClientNetworkable * pEntity,
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const CStudioHdr *pStudioHdr) = 0;
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virtual void AccumulatePose(
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const CStudioHdr *pStudioHdr, CIKContext *pIKContext, Vector pos[],
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Quaternion q[], int sequence, float cycle, const float poseParameter[],
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int boneMask, float flWeight, float flTime) = 0;
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};
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extern IPoseDebugger *g_pPoseDebugger;
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#endif // #ifndef POSEDEBUGGER_H
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