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2020-08-04 13:13:01 -04:00

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C++

//========= Copyright, Valve Corporation, All rights reserved.
//================//
//
// std::pair style container; exists to work easily in our CUtlMap/CUtlHashMap
// classes
//
//=============================================================================//
#ifndef UTLPAIR_H
#define UTLPAIR_H
#ifdef _WIN32
#pragma once
#endif
// std::pair style container; exists to work easily in our CUtlMap/CUtlHashMap
// classes
template <typename T1, typename T2>
class CUtlPair {
public:
CUtlPair() {}
CUtlPair(T1 t1, T2 t2) : first(t1), second(t2) {}
bool operator<(const CUtlPair<T1, T2> &rhs) const {
if (first != rhs.first) return first < rhs.first;
return second < rhs.second;
}
bool operator==(const CUtlPair<T1, T2> &rhs) const {
return first == rhs.first && second == rhs.second;
}
T1 first;
T2 second;
};
// utility to make a CUtlPair without having to specify template parameters
template <typename T1, typename T2>
inline CUtlPair<T1, T2> MakeUtlPair(T1 t1, T2 t2) {
return CUtlPair<T1, T2>(t1, t2);
}
//// HashItem() overload that works automatically with our hash containers
// template<typename T1, typename T2>
// inline uint32 HashItem( const CUtlPair<T1,T2> &item )
//{
// return HashItem( (uint64)HashItem( item.first ) + ((uint64)HashItem(
//item.second ) << 32) );
//}
#endif // UTLPAIR_H