295 lines
8.1 KiB
C++
295 lines
8.1 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//
|
|
// A stack based on a growable array
|
|
//=============================================================================//
|
|
|
|
#ifndef UTLSTACK_H
|
|
#define UTLSTACK_H
|
|
|
|
#include <assert.h>
|
|
#include <string.h>
|
|
#include "utlmemory.h"
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// The CUtlStack class:
|
|
// A growable stack class which doubles in size by default.
|
|
// It will always keep all elements consecutive in memory, and may move the
|
|
// elements around in memory (via a realloc) when elements are pushed or
|
|
// popped. Clients should therefore refer to the elements of the stack
|
|
// by index (they should *never* maintain pointers to elements in the stack).
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <class T, class M = CUtlMemory<T> >
|
|
class CUtlStack {
|
|
public:
|
|
// constructor, destructor
|
|
CUtlStack(int growSize = 0, int initSize = 0);
|
|
~CUtlStack();
|
|
|
|
void CopyFrom(const CUtlStack<T, M>& from);
|
|
|
|
// element access
|
|
T& operator[](int i);
|
|
T const& operator[](int i) const;
|
|
T& Element(int i);
|
|
T const& Element(int i) const;
|
|
|
|
// Gets the base address (can change when adding elements!)
|
|
T* Base();
|
|
T const* Base() const;
|
|
|
|
// Looks at the stack top
|
|
T& Top();
|
|
T const& Top() const;
|
|
|
|
// Size
|
|
int Count() const;
|
|
|
|
// Is element index valid?
|
|
bool IsIdxValid(int i) const;
|
|
|
|
// Adds an element, uses default constructor
|
|
int Push();
|
|
|
|
// Adds an element, uses copy constructor
|
|
int Push(T const& src);
|
|
|
|
// Pops the stack
|
|
void Pop();
|
|
void Pop(T& oldTop);
|
|
void PopMultiple(int num);
|
|
|
|
// Makes sure we have enough memory allocated to store a requested # of
|
|
// elements
|
|
void EnsureCapacity(int num);
|
|
|
|
// Clears the stack, no deallocation
|
|
void Clear();
|
|
|
|
// Memory deallocation
|
|
void Purge();
|
|
|
|
private:
|
|
// Grows the stack allocation
|
|
void GrowStack();
|
|
|
|
// For easier access to the elements through the debugger
|
|
void ResetDbgInfo();
|
|
|
|
M m_Memory;
|
|
int m_Size;
|
|
|
|
// For easier access to the elements through the debugger
|
|
T* m_pElements;
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// For easier access to the elements through the debugger
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <class T, class M>
|
|
inline void CUtlStack<T, M>::ResetDbgInfo() {
|
|
m_pElements = m_Memory.Base();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// constructor, destructor
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <class T, class M>
|
|
CUtlStack<T, M>::CUtlStack(int growSize, int initSize)
|
|
: m_Memory(growSize, initSize), m_Size(0) {
|
|
ResetDbgInfo();
|
|
}
|
|
|
|
template <class T, class M>
|
|
CUtlStack<T, M>::~CUtlStack() {
|
|
Purge();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// copy into
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <class T, class M>
|
|
void CUtlStack<T, M>::CopyFrom(const CUtlStack<T, M>& from) {
|
|
Purge();
|
|
EnsureCapacity(from.Count());
|
|
for (int i = 0; i < from.Count(); i++) {
|
|
Push(from[i]);
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// element access
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <class T, class M>
|
|
inline T& CUtlStack<T, M>::operator[](int i) {
|
|
assert(IsIdxValid(i));
|
|
return m_Memory[i];
|
|
}
|
|
|
|
template <class T, class M>
|
|
inline T const& CUtlStack<T, M>::operator[](int i) const {
|
|
assert(IsIdxValid(i));
|
|
return m_Memory[i];
|
|
}
|
|
|
|
template <class T, class M>
|
|
inline T& CUtlStack<T, M>::Element(int i) {
|
|
assert(IsIdxValid(i));
|
|
return m_Memory[i];
|
|
}
|
|
|
|
template <class T, class M>
|
|
inline T const& CUtlStack<T, M>::Element(int i) const {
|
|
assert(IsIdxValid(i));
|
|
return m_Memory[i];
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Gets the base address (can change when adding elements!)
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <class T, class M>
|
|
inline T* CUtlStack<T, M>::Base() {
|
|
return m_Memory.Base();
|
|
}
|
|
|
|
template <class T, class M>
|
|
inline T const* CUtlStack<T, M>::Base() const {
|
|
return m_Memory.Base();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Returns the top of the stack
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <class T, class M>
|
|
inline T& CUtlStack<T, M>::Top() {
|
|
assert(m_Size > 0);
|
|
return Element(m_Size - 1);
|
|
}
|
|
|
|
template <class T, class M>
|
|
inline T const& CUtlStack<T, M>::Top() const {
|
|
assert(m_Size > 0);
|
|
return Element(m_Size - 1);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Size
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <class T, class M>
|
|
inline int CUtlStack<T, M>::Count() const {
|
|
return m_Size;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Is element index valid?
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <class T, class M>
|
|
inline bool CUtlStack<T, M>::IsIdxValid(int i) const {
|
|
return (i >= 0) && (i < m_Size);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Grows the stack
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <class T, class M>
|
|
void CUtlStack<T, M>::GrowStack() {
|
|
if (m_Size >= m_Memory.NumAllocated()) m_Memory.Grow();
|
|
|
|
++m_Size;
|
|
|
|
ResetDbgInfo();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Makes sure we have enough memory allocated to store a requested # of elements
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <class T, class M>
|
|
void CUtlStack<T, M>::EnsureCapacity(int num) {
|
|
m_Memory.EnsureCapacity(num);
|
|
ResetDbgInfo();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Adds an element, uses default constructor
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <class T, class M>
|
|
int CUtlStack<T, M>::Push() {
|
|
GrowStack();
|
|
Construct(&Element(m_Size - 1));
|
|
return m_Size - 1;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Adds an element, uses copy constructor
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <class T, class M>
|
|
int CUtlStack<T, M>::Push(T const& src) {
|
|
GrowStack();
|
|
CopyConstruct(&Element(m_Size - 1), src);
|
|
return m_Size - 1;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Pops the stack
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <class T, class M>
|
|
void CUtlStack<T, M>::Pop() {
|
|
assert(m_Size > 0);
|
|
Destruct(&Element(m_Size - 1));
|
|
--m_Size;
|
|
}
|
|
|
|
template <class T, class M>
|
|
void CUtlStack<T, M>::Pop(T& oldTop) {
|
|
assert(m_Size > 0);
|
|
oldTop = Top();
|
|
Pop();
|
|
}
|
|
|
|
template <class T, class M>
|
|
void CUtlStack<T, M>::PopMultiple(int num) {
|
|
assert(m_Size >= num);
|
|
for (int i = 0; i < num; ++i) Destruct(&Element(m_Size - i - 1));
|
|
m_Size -= num;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Element removal
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <class T, class M>
|
|
void CUtlStack<T, M>::Clear() {
|
|
for (int i = m_Size; --i >= 0;) Destruct(&Element(i));
|
|
|
|
m_Size = 0;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Memory deallocation
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <class T, class M>
|
|
void CUtlStack<T, M>::Purge() {
|
|
Clear();
|
|
m_Memory.Purge();
|
|
ResetDbgInfo();
|
|
}
|
|
|
|
#endif // UTLSTACK_H
|