39 lines
1.5 KiB
C++
39 lines
1.5 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Helper methods + classes for choreo
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//
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//===========================================================================//
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#ifndef CHOREOUTILS_H
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#define CHOREOUTILS_H
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#if defined(_WIN32)
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#pragma once
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#endif
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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class CChoreoScene;
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class CChoreoEvent;
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class CStudioHdr;
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//-----------------------------------------------------------------------------
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// Finds sound files associated with events
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//-----------------------------------------------------------------------------
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const char *GetSoundForEvent(CChoreoEvent *pEvent, CStudioHdr *pStudioHdr);
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//-----------------------------------------------------------------------------
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// Fixes up the duration of a choreo scene based on wav files + animations
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// Returns true if a change needed to be made
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//-----------------------------------------------------------------------------
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bool AutoAddGestureKeys(CChoreoEvent *e, CStudioHdr *pStudioHdr,
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float *pPoseParameters, bool bCheckOnly);
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bool UpdateGestureLength(CChoreoEvent *e, CStudioHdr *pStudioHdr,
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float *pPoseParameters, bool bCheckOnly);
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bool UpdateSequenceLength(CChoreoEvent *e, CStudioHdr *pStudioHdr,
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float *pPoseParameters, bool bCheckOnly,
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bool bVerbose);
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#endif // CHOREOUTILS_H
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