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nekohook/modules/source2013/sdk/public/tier3/scenetokenprocessor.h
2020-08-04 13:13:01 -04:00

19 lines
424 B
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef SCENETOKENPROCESSOR_H
#define SCENETOKENPROCESSOR_H
#ifdef _WIN32
#pragma once
#endif
class ISceneTokenProcessor;
ISceneTokenProcessor *GetTokenProcessor();
void SetTokenProcessorBuffer(const char *buf);
#endif // SCENETOKENPROCESSOR_H