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2020-08-04 13:13:01 -04:00

77 lines
2.1 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Workfile: $
// $Date: $
//
//-----------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================//
#ifndef TRACE_H
#define TRACE_H
#ifdef _WIN32
#pragma once
#endif
#include "mathlib/mathlib.h"
// Note: These flags need to match the bspfile.h DISPTRI_TAG_* flags.
#define DISPSURF_FLAG_SURFACE (1 << 0)
#define DISPSURF_FLAG_WALKABLE (1 << 1)
#define DISPSURF_FLAG_BUILDABLE (1 << 2)
#define DISPSURF_FLAG_SURFPROP1 (1 << 3)
#define DISPSURF_FLAG_SURFPROP2 (1 << 4)
//=============================================================================
// Base Trace Structure
// - shared between engine/game dlls and tools (vrad)
//=============================================================================
class CBaseTrace {
public:
// Displacement flags tests.
bool IsDispSurface(void) {
return ((dispFlags & DISPSURF_FLAG_SURFACE) != 0);
}
bool IsDispSurfaceWalkable(void) {
return ((dispFlags & DISPSURF_FLAG_WALKABLE) != 0);
}
bool IsDispSurfaceBuildable(void) {
return ((dispFlags & DISPSURF_FLAG_BUILDABLE) != 0);
}
bool IsDispSurfaceProp1(void) {
return ((dispFlags & DISPSURF_FLAG_SURFPROP1) != 0);
}
bool IsDispSurfaceProp2(void) {
return ((dispFlags & DISPSURF_FLAG_SURFPROP2) != 0);
}
public:
// these members are aligned!!
Vector startpos; // start position
Vector endpos; // final position
cplane_t plane; // surface normal at impact
float fraction; // time completed, 1.0 = didn't hit anything
int contents; // contents on other side of surface hit
unsigned short
dispFlags; // displacement flags for marking surfaces with data
bool allsolid; // if true, plane is not valid
bool startsolid; // if true, the initial point was in a solid area
CBaseTrace() {}
private:
// No copy constructors allowed
// CBaseTrace(const CBaseTrace& vOther); fuk u >:)
};
#endif // TRACE_H