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2020-08-04 13:13:01 -04:00

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3.3 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef ANALOGBAR_H
#define ANALOGBAR_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui/VGUI.h>
#include <vgui_controls/Panel.h>
namespace vgui {
//-----------------------------------------------------------------------------
// Purpose: Status bar that visually displays discrete analogValue in the form
// of a segmented strip
//-----------------------------------------------------------------------------
class AnalogBar : public Panel {
DECLARE_CLASS_SIMPLE(AnalogBar, Panel);
public:
AnalogBar(Panel *parent, const char *panelName);
~AnalogBar();
// 'analogValue' is in the range [0.0f, 1.0f]
MESSAGE_FUNC_FLOAT(SetAnalogValue, "SetAnalogValue", analogValue);
float GetAnalogValue();
virtual void SetSegmentInfo(int gap, int width);
// utility function for calculating a time remaining string
static bool ConstructTimeRemainingString(
OUT_Z_BYTECAP(outputBufferSizeInBytes) wchar_t *output,
int outputBufferSizeInBytes, float startTime, float currentTime,
float currentAnalogValue, float lastAnalogValueUpdateTime,
bool addRemainingSuffix);
void SetBarInset(int pixels);
int GetBarInset(void);
virtual void ApplySettings(KeyValues *inResourceData);
virtual void GetSettings(KeyValues *outResourceData);
virtual const char *GetDescription();
// returns the number of segment blocks drawn
int GetDrawnSegmentCount();
int GetTotalSegmentCount();
enum AnalogValueDir_e {
PROGRESS_EAST,
PROGRESS_WEST,
PROGRESS_NORTH,
PROGRESS_SOUTH
};
int GetAnalogValueDirection() const { return m_iAnalogValueDirection; }
void SetAnalogValueDirection(int val) { m_iAnalogValueDirection = val; }
void SetHomeValue(float val) { m_fHomeValue = val; }
const Color &GetHomeColor(void) { return m_HomeColor; }
void SetHomeColor(const Color &color) { m_HomeColor = color; }
protected:
virtual void Paint();
void PaintSegment(int &x, int &y, int tall, int wide, Color color,
bool bHome);
virtual void PaintBackground();
virtual void ApplySchemeSettings(IScheme *pScheme);
MESSAGE_FUNC_PARAMS(OnDialogVariablesChanged, "DialogVariables",
dialogVariables);
/* CUSTOM MESSAGE HANDLING
"SetAnalogValue"
input: "analogValue" - float value of the analogValue
to set
*/
protected:
int m_iAnalogValueDirection;
float _analogValue;
private:
int _segmentCount;
int _segmentGap;
int _segmentWide;
int m_iBarInset;
char *m_pszDialogVar;
float m_fHomeValue;
Color m_HomeColor;
};
//-----------------------------------------------------------------------------
// Purpose: Non-segmented analogValue bar
//-----------------------------------------------------------------------------
class ContinuousAnalogBar : public AnalogBar {
DECLARE_CLASS_SIMPLE(ContinuousAnalogBar, AnalogBar);
public:
ContinuousAnalogBar(Panel *parent, const char *panelName);
virtual void Paint();
};
} // namespace vgui
#endif // ANALOGBAR_H