113 lines
3.3 KiB
C++
113 lines
3.3 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef ANALOGBAR_H
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#define ANALOGBAR_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui/VGUI.h>
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#include <vgui_controls/Panel.h>
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namespace vgui {
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//-----------------------------------------------------------------------------
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// Purpose: Status bar that visually displays discrete analogValue in the form
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// of a segmented strip
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//-----------------------------------------------------------------------------
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class AnalogBar : public Panel {
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DECLARE_CLASS_SIMPLE(AnalogBar, Panel);
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public:
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AnalogBar(Panel *parent, const char *panelName);
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~AnalogBar();
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// 'analogValue' is in the range [0.0f, 1.0f]
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MESSAGE_FUNC_FLOAT(SetAnalogValue, "SetAnalogValue", analogValue);
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float GetAnalogValue();
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virtual void SetSegmentInfo(int gap, int width);
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// utility function for calculating a time remaining string
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static bool ConstructTimeRemainingString(
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OUT_Z_BYTECAP(outputBufferSizeInBytes) wchar_t *output,
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int outputBufferSizeInBytes, float startTime, float currentTime,
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float currentAnalogValue, float lastAnalogValueUpdateTime,
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bool addRemainingSuffix);
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void SetBarInset(int pixels);
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int GetBarInset(void);
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virtual void ApplySettings(KeyValues *inResourceData);
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virtual void GetSettings(KeyValues *outResourceData);
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virtual const char *GetDescription();
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// returns the number of segment blocks drawn
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int GetDrawnSegmentCount();
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int GetTotalSegmentCount();
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enum AnalogValueDir_e {
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PROGRESS_EAST,
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PROGRESS_WEST,
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PROGRESS_NORTH,
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PROGRESS_SOUTH
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};
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int GetAnalogValueDirection() const { return m_iAnalogValueDirection; }
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void SetAnalogValueDirection(int val) { m_iAnalogValueDirection = val; }
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void SetHomeValue(float val) { m_fHomeValue = val; }
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const Color &GetHomeColor(void) { return m_HomeColor; }
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void SetHomeColor(const Color &color) { m_HomeColor = color; }
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protected:
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virtual void Paint();
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void PaintSegment(int &x, int &y, int tall, int wide, Color color,
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bool bHome);
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virtual void PaintBackground();
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virtual void ApplySchemeSettings(IScheme *pScheme);
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MESSAGE_FUNC_PARAMS(OnDialogVariablesChanged, "DialogVariables",
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dialogVariables);
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/* CUSTOM MESSAGE HANDLING
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"SetAnalogValue"
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input: "analogValue" - float value of the analogValue
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to set
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*/
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protected:
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int m_iAnalogValueDirection;
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float _analogValue;
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private:
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int _segmentCount;
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int _segmentGap;
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int _segmentWide;
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int m_iBarInset;
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char *m_pszDialogVar;
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float m_fHomeValue;
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Color m_HomeColor;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Non-segmented analogValue bar
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//-----------------------------------------------------------------------------
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class ContinuousAnalogBar : public AnalogBar {
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DECLARE_CLASS_SIMPLE(ContinuousAnalogBar, AnalogBar);
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public:
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ContinuousAnalogBar(Panel *parent, const char *panelName);
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virtual void Paint();
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};
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} // namespace vgui
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#endif // ANALOGBAR_H
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