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2020-08-04 13:13:01 -04:00

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef PACIFIER_H
#define PACIFIER_H
#ifdef _WIN32
#pragma once
#endif
// Use these to display a pacifier like:
// ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9... (0)
void StartPacifier(
char const *pPrefix); // Prints the prefix and resets the pacifier
void UpdatePacifier(float flPercent); // percent value between 0 and 1.
void EndPacifier(
bool bCarriageReturn = true); // Completes pacifier as if 100% was done
void SuppressPacifier(
bool bSuppress = true); // Suppresses pacifier updates if another thread
// might still be firing them
#endif // PACIFIER_H