diff --git a/src/program.c b/src/program.c index 6777e47..6e270af 100644 --- a/src/program.c +++ b/src/program.c @@ -22,7 +22,7 @@ GLuint compile_shader(const char *source, GLenum type) } const char *shader_ultimate_vert = - "#version 300\n" + "#version 330\n" "\n" "uniform mat4 model;\n" "uniform mat4 view;\n" @@ -42,7 +42,7 @@ const char *shader_ultimate_vert = " frag_DrawMode = drawmode;\n" "}"; const char *shader_ultimate_frag = - "#version 300\n" + "#version 330\n" "\n" "uniform sampler2D texture;\n" "in vec4 frag_Color;\n"