Fix lines converting to squares
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@ -149,7 +149,7 @@ void line(float x, float y, float dx, float dy, rgba color, float thickness)
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float ex = x + dx;
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float ey = y + dy;
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if (length == 0)
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if (!length <= 0.1f)
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return;
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nx /= length;
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@ -310,4 +310,4 @@ void rect_textured(float x, float y, float w, float h, rgba color, texture &text
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ftgl::vertex_buffer_push_back(detail::program::buffer, vertices, 4,
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indices::rectangle, 6);
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}
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}
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}
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