libhydride/src/hydride.c

103 lines
2.7 KiB
C

/*
* Libhydride: A transparent drawable GL layer for your desktop!
* Copyright (C) 2022 Rebekah Rowe
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "drawglx.h"
#include <GL/glx.h>
#include <X11/extensions/Xfixes.h>
#include <X11/extensions/shape.h>
#include <hydride.h>
#include <stdio.h>
#include <string.h>
int event_ShapeNotify;
int event_ShapeError;
struct hydride_library hydride_library;
int preinit_done = 0;
int hydride_init() {
memset(&hydride_library, 0, sizeof(struct hydride_library));
hydride_library.display = XOpenDisplay(NULL);
if (hydride_library.display == NULL) {
return -2;
}
hydride_library.screen = DefaultScreen(hydride_library.display);
hydride_library.width = DisplayWidth(hydride_library.display, hydride_library.screen);
hydride_library.height = DisplayHeight(hydride_library.display, hydride_library.screen);
if (!XShapeQueryExtension(hydride_library.display, &event_ShapeNotify,
&event_ShapeError)) {
return -3;
}
if (hydride_glx_init() < 0) {
return -4;
}
if (hydride_glx_create_window() < 0) {
return -5;
}
hydride_library.init = 1;
return 0;
}
void hydride_destroy() {
XDestroyWindow(hydride_library.display, hydride_library.window);
XCloseDisplay(hydride_library.display);
hydride_glx_destroy();
hydride_library.init = 0;
}
void hydride_show() {
if (hydride_library.mapped == 1)
return;
XMapWindow(hydride_library.display, hydride_library.window);
hydride_library.mapped = 1;
}
void hydride_hide() {
if (hydride_library.mapped == 0)
return;
XUnmapWindow(hydride_library.display, hydride_library.window);
hydride_library.mapped = 0;
}
void hydride_draw_begin() {
if (!hydride_library.init)
return;
hydride_library.drawing = 1;
glXMakeCurrent(hydride_library.display, hydride_library.window,
glx_state.context);
glClear(GL_COLOR_BUFFER_BIT);
}
void hydride_draw_end() {
if (!hydride_library.init)
return;
glXSwapBuffers(hydride_library.display, hydride_library.window);
hydride_library.drawing = 0;
}