Switched example over to CBaseContainer::Add<>()
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06c82b2de7
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31aba367f2
@ -60,44 +60,36 @@ public:
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: CBaseWindow(parent, "root_test") {
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this->always_visible = false;
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this->hover = false;
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SetMaxSize(1270, 1000);
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SetPositionMode(PositionMode::FLOATING);
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this->SetMaxSize(1270, 1000);
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this->SetPositionMode(PositionMode::FLOATING);
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auto* titlebar = new CTitleBar(this, "Test uwu~");
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AddChild(titlebar);
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this->Add<CTitleBar>("Test uwu~");
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// this->visible = true;
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AddChild(new CTextLabel("button_label", this, "Button widget:"));
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AddChild(new CBaseButton("button", this, "I'm Clickable!", [this](CBaseButton*) {
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this->Add<CTextLabel>("button_label", "Button widget:");
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this->Add<CBaseButton>("button", "I'm Clickable!", [this](CBaseButton*) {
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std::cout << "Hey hey I was pressed!" << std::endl;
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this->button_clicked = !this->button_clicked;
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}));
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});
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AddChild(new CTextLabel("checkbox_label", this, "Checkbox widget:"));
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AddChild(new CCheckbox("checkbox", this, false));
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this->Add<CTextLabel>("checkbox_label", "Checkbox widget:");
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this->Add<CCheckbox>("checkbox", false);
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AddChild(new CTextLabel("slider_label", this, "Slider widget:"));
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auto* slider = new CSlider("slider", this);
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slider->SetStep(0.1f);
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AddChild(slider);
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this->Add<CTextLabel>("slider_label", "Slider widget:");
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this->Add<CSlider>("slider")->SetStep(0.1f);
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AddChild(new CTextLabel("dropdown_label", this, "Dropdown widget:"));
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auto dropdown = new CDropdown("dropdown", this);
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this->Add<CTextLabel>("dropdown_label", "Dropdown widget:");
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auto* dropdown = this->Add<CDropdown>("dropdown");
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dropdown->AddValue("Im the cutest princess!");
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dropdown->AddValue("No I am, hmp!");
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dropdown->AddValue("*doomguy noises*");
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dropdown->SetSize(150, 16);
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AddChild(dropdown);
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AddChild(new CTextLabel("text_input_label", this, "Text input widget:"));
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auto* text_input = new CTextInput("text_input", this);
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text_input->SetValue("You can edit me!");
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AddChild(text_input);
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this->Add<CTextLabel>("text_input_label", "Text input widget:");
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this->Add<CTextInput>("text_input")->SetValue("You can edit me!");
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AddChild(new CTextLabel("key_input_label", this, "Key widget:"));
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auto key_input = new CKeyInput("key_input");
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key_input->SetSize(78, 10);
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AddChild(key_input);
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this->Add<CTextLabel>("key_input_label", "Key widget:");
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this->Add<CKeyInput>("key_input")->SetSize(78, 10);
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}
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virtual void Update() override {
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this->CBaseWindow::Update();
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@ -149,10 +141,9 @@ int main() {
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glez::end();
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xoverlay_draw_end();
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}
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auto bounds = input::GetBounds();
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auto test_window = new TestWindow(canvas);
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canvas->AddChild(test_window);
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auto test_window = canvas->Add<TestWindow>();
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using namespace menu::ncc;
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// auto* list_menu = List::FromString(menu_list);
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@ -167,29 +158,26 @@ int main() {
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list_menu->SetMaxSize(1000, 1000);
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list_menu->Show();
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canvas->AddChild(list_menu);
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list_menu->SetOffset((bounds.first - 912) / 4, (bounds.second - 410) / 3);
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auto* tabbedmenu = new CMenuWindow("menu_window", canvas);
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auto* tabbedmenu = canvas->Add<CMenuWindow>("menu_window");
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tabbedmenu->SetMaxSize(912, 410);
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tabbedmenu->AddTab("aimbot", "Main");
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CMenuContainer* tab = tabbedmenu->GetTab("aimbot");
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tab->AddChild(new CTextLabel("label", tab, "This is a bool!", true));
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tab->AddChild(new CCVarContainer(tab, &text));
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tab->Add<CTextLabel>("label", "This is a bool!", true);
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tab->Add<CCVarContainer>(&text);
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tabbedmenu->AddTab("esp", "Sub");
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tabbedmenu->AddTab("esp2", "Sub2");
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tabbedmenu->AddTab("esp3", "Sub3");
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tabbedmenu->SetOffset((bounds.first - 912) / 2, (bounds.second - 410) / 2);
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// tabbedmenu->SetOffset((draw::width - 912) / 2, (draw::height - 410) / 2);
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canvas->AddChild(tabbedmenu);
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auto* logo = new ncc::Logo(canvas);
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logo->SetOffset(500, 25);
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canvas->AddChild(logo);
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canvas->Add<ncc::Logo>()->SetOffset(500, 25);
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canvas->AddChild(new ncc::Background());
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for (auto& i : ui::BaseVar::GetList())
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printf("ui::BaseVar: %s\n", i->command_name.c_str());
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/*for (auto& i : ui::BaseVar::GetList())
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printf("ui::BaseVar: %s\n", i->command_name.c_str());*/
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xoverlay_show();
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while (1) {
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input::RefreshInput();
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@ -27,7 +27,9 @@ class CTitleBar;
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class CMenuWindow : public CBaseWindow {
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public:
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CMenuWindow(std::string name, IWidget* parent);
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CMenuWindow(IWidget* parent, std::string name);
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CMenuWindow(std::string name, IWidget* parent)
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: CMenuWindow(parent, name) { }
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void AddElements();
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@ -32,9 +32,11 @@ typedef std::function<void(CBaseButton*)> ButtonCallbackFn_t;
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class CBaseButton : public CTextLabel {
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public:
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CBaseButton(std::string name = "unnamed", IWidget* parent = nullptr, std::string text = "", ButtonCallbackFn_t callback = nullptr);
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CBaseButton(IWidget* parent, std::string name = "unnamed", std::string text = "", ButtonCallbackFn_t callback = nullptr);
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CBaseButton(std::string name = "unnamed", IWidget* parent = nullptr, std::string text = "", ButtonCallbackFn_t callback = nullptr)
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: CBaseButton(parent, name, text, callback) { }
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virtual void Draw(int x, int y);
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virtual void Draw(int x, int y) override;
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virtual void OnMousePress() override;
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void SetCallback(ButtonCallbackFn_t callback);
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@ -27,7 +27,9 @@ typedef std::function<void(CCheckbox*, bool)> CheckboxCallbackFn_t;
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class CCheckbox : public CBaseWidget {
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public:
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CCheckbox(std::string name = "unnamed", IWidget* parent = nullptr, bool checked = false);
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CCheckbox(IWidget* parent, std::string name = "unnamed", bool checked = false);
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CCheckbox(std::string name = "unnamed", IWidget* parent = nullptr, bool checked = false)
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: CCheckbox(parent, name, checked) { }
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void SetWidth(int width);
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inline bool Value() { return this->checked; }
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@ -28,7 +28,9 @@ typedef std::function<void(CDropdown*, int)> DropdownCallbackFn_t;
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class CDropdown : public CBaseButton {
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public:
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CDropdown(std::string name = "unnamed", IWidget* parent = nullptr);
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CDropdown(IWidget* parent = nullptr, std::string name = "unnamed");
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CDropdown(std::string name = "unnamed", IWidget* parent = nullptr)
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: CDropdown(parent, name) { }
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~CDropdown();
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void AddValue(std::string);
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@ -27,7 +27,9 @@ typedef std::function<void(CKeyInput*, CatKey)> KeyInputCallbackFn_t;
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class CKeyInput : public CBaseWidget {
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public:
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CKeyInput(std::string name = "unnamed", IWidget* parent = nullptr);
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CKeyInput(IWidget* parent, std::string name = "unnamed");
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CKeyInput(std::string name = "unnamed", IWidget* parent = nullptr)
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: CKeyInput(parent, name) { }
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CatKey Value();
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void SetValue(int value);
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@ -27,7 +27,9 @@ typedef std::function<void(CSlider*, float, float)> SliderCallbackFn_t;
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class CSlider : public CBaseWidget {
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public:
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CSlider(std::string name = "", IWidget* parent = nullptr);
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CSlider(IWidget* parent, std::string name = "");
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CSlider(std::string name = "", IWidget* parent = nullptr)
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: CSlider(parent, name) { }
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void Setup(float min, float max);
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void SetStep(float step);
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@ -27,7 +27,9 @@ typedef std::function<void(CTextInput*, std::string, std::string)> TextInputCall
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class CTextInput : public CBaseWidget {
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public:
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CTextInput(std::string name = "unnamed", IWidget* parent = nullptr);
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CTextInput(IWidget* parent, std::string name = "unnamed");
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CTextInput(std::string name = "unnamed", IWidget* parent = nullptr)
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: CTextInput(parent, name) { }
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virtual void OnKeyPress(CatKey key, bool repeat);
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virtual void Draw(int x, int y);
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@ -23,7 +23,9 @@
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class CTextLabel : public CBaseWidget {
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public:
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CTextLabel(std::string name, IWidget* parent, std::string text = "", bool centered = false);
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CTextLabel(IWidget* parent, std::string name, std::string text = "", bool centered = false);
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CTextLabel(std::string name, IWidget* parent, std::string text = "", bool centered = false)
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: CTextLabel(parent, name, text, centered) { }
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CTextLabel(std::string name = "unnamed", bool centered = false);
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void SetText(std::string text);
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@ -14,7 +14,7 @@
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#include "gui/widgets/titlebar.hpp"
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CMenuWindow::CMenuWindow(std::string name, IWidget* parent)
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CMenuWindow::CMenuWindow(IWidget* parent, std::string name)
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: CBaseWindow(parent, name) {
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m_pList = new CMenuList("list", this);
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AddChild(m_pList);
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@ -23,7 +23,7 @@
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#include "gui/canvas.hpp"
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CBaseButton::CBaseButton(std::string name, IWidget* parent, std::string text, ButtonCallbackFn_t callback)
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CBaseButton::CBaseButton(IWidget* parent, std::string name, std::string text, ButtonCallbackFn_t callback)
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: CTextLabel(name, parent, text) {
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SetPadding(BUTTON_PADDING_W, BUTTON_PADDING_H);
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SetText(text);
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@ -23,7 +23,7 @@
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#include "gui/widgets/checkbox.hpp"
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CCheckbox::CCheckbox(std::string name, IWidget* parent, bool checked)
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CCheckbox::CCheckbox(IWidget* parent, std::string name, bool checked)
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: CBaseWidget(name, parent) {
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SetWidth(16);
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SetValue(checked);
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@ -23,7 +23,7 @@
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#include "gui/widgets/dropdown.hpp"
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#include "gui/widgets/dropdownlist.hpp"
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CDropdown::CDropdown(std::string name, IWidget* parent)
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CDropdown::CDropdown(IWidget* parent, std::string name)
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: CBaseButton(name, parent) {
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list = new CDropdownList(name + "_list", this);
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this->GetCanvas()->AddChild(list);
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@ -23,7 +23,7 @@
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#include "gui/widgets/keyinput.hpp"
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CKeyInput::CKeyInput(std::string name, IWidget* parent)
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CKeyInput::CKeyInput(IWidget* parent, std::string name)
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: CBaseWidget(name, parent) {
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this->value = 0;
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this->capturing = false;
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@ -24,7 +24,7 @@
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#include "gui/widgets/slider.hpp"
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CSlider::CSlider(std::string name, IWidget* parent)
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CSlider::CSlider(IWidget* parent, std::string name)
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: CBaseWidget(name, parent) {
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Setup(0.0f, 1.0f);
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SetSize(80, 16);
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@ -23,7 +23,7 @@
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#include "gui/widgets/textinput.hpp"
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CTextInput::CTextInput(std::string name, IWidget* parent)
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CTextInput::CTextInput(IWidget* parent, std::string name)
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: CBaseWidget(name, parent) {
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this->value = "";
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this->focus = false;
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@ -60,7 +60,7 @@ static std::string WordWrap(std::string& in, int max, glez::font& font) {
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return result.str();
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}
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CTextLabel::CTextLabel(std::string name, IWidget* parent, std::string text, bool centered)
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CTextLabel::CTextLabel(IWidget* parent, std::string name, std::string text, bool centered)
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: CBaseWidget(name, parent) {
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this->max_size.first = 50;
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this->SetPadding(3, 3);
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