/* * Libpdraw: A Versitile GUI for use with a primitive drawing system! * Copyright (C) 2022 Rebekah Rowe * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include #include #include #include #include "input.hpp" enum PositionMode { ABSOLUTE = 0, INLINE, FLOATING }; class KeyValues; class Canvas; class IWidget { public: virtual ~IWidget(); virtual void Update() = 0; virtual void Draw(int x, int y) = 0; virtual void DrawBounds(int x, int y) = 0; virtual KeyValues* Props() = 0; virtual void OnMouseEnter() = 0; virtual void OnMouseLeave() = 0; virtual void OnMousePress() = 0; virtual void OnMouseRelease() = 0; virtual void OnKeyPress(CatKey key, bool repeat) = 0; virtual void OnKeyRelease(CatKey key) = 0; virtual void OnFocusGain() = 0; virtual void OnFocusLose() = 0; virtual void HandleCustomEvent(std::string_view event) = 0; virtual bool ConsumesKey(CatKey key) = 0; // Widget will be visible even when gui is turned off virtual bool AlwaysVisible() = 0; virtual void Show() = 0; virtual void Hide() = 0; virtual bool IsVisible() = 0; virtual bool IsHovered() = 0; virtual bool IsFocused() = 0; virtual bool IsPressed() = 0; virtual bool DoesStealFocus() = 0; virtual void SetOffset(int x, int y) = 0; virtual void SetMaxSize(int x, int y) = 0; virtual void SetSize(int x, int y) = 0; virtual std::pair GetOffset() = 0; virtual std::pair GetSize() = 0; virtual std::pair GetMaxSize() = 0; virtual int GetZIndex() = 0; virtual void SetZIndex(int idx) = 0; virtual std::string GetTooltip() = 0; virtual PositionMode GetPositionMode() = 0; virtual void SetPositionMode(PositionMode) = 0; virtual IWidget* GetParent() = 0; virtual void SetParent(IWidget*) = 0; virtual std::string GetName() = 0; virtual Canvas* GetCanvas() = 0; };