73 lines
2.2 KiB
C++
73 lines
2.2 KiB
C++
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/*
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* Libpdraw: A Versitile GUI for use with a primitive drawing system!
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* Copyright (C) 2022 Rebekah Rowe
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "basewidget.hpp"
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class CBaseContainer : public CBaseWidget, public virtual IWidget {
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public:
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CBaseContainer(std::string name = "unnamed", IWidget* parent = nullptr);
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virtual ~CBaseContainer();
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template <typename T, class... Args>
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T* Add(Args... args) {
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auto* ret = new T(this, args...);
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this->m_children.push_back(ret);
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return ret;
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};
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void AddChild(IWidget* child);
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int ChildCount();
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virtual IWidget* ChildByIndex(int idx);
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virtual IWidget* ChildByName(std::string name);
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virtual IWidget* ChildByPoint(int x, int y);
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virtual bool ConsumesKey(CatKey key);
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virtual void Draw(int x, int y);
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virtual void DrawBounds(int x, int y);
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virtual void Hide();
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virtual void OnFocusLose();
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virtual void OnKeyPress(CatKey key, bool repeat);
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virtual void OnKeyRelease(CatKey key);
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virtual void OnMouseLeave();
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virtual void OnMousePress();
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virtual void OnMouseRelease();
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virtual void Update();
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virtual void HandleCustomEvent(std::string_view event);
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virtual void SortByZIndex();
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void UpdateHovers();
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virtual void MoveChildren();
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IWidget* GetHoveredChild();
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IWidget* GetFocusedChild();
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IWidget* GetPressedChild();
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void HoverOn(IWidget* child);
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void FocusOn(IWidget* child);
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void PressOn(IWidget* child);
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IWidget* m_pHoveredChild;
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IWidget* m_pFocusedChild;
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IWidget* m_pPressedChild;
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std::vector<IWidget*> m_children;
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};
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