127 lines
4.0 KiB
C++

/*
* Libpdraw: A Versitile GUI for use with a primitive drawing system!
* Copyright (C) 2022 Rebekah Rowe
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
//#include <memory>
#include <algorithm>
#include <cstring>
#include <optional>
#include <vector>
#include "iwidget.hpp"
#include "keyvalues.hpp"
class CBaseWidget : public virtual IWidget {
public:
inline ~CBaseWidget() { }
CBaseWidget(std::string name = "unnamed", IWidget* parent = nullptr);
virtual void Update();
inline virtual void Draw(int x, int y) {};
virtual void DrawBounds(int x, int y);
inline virtual KeyValues* Props() {
return m_KeyValues;
}
inline virtual void OnMouseEnter() { this->hover = true; }
inline virtual void OnMouseLeave() { this->hover = false; }
inline virtual void OnMousePress() { this->press = true; }
inline virtual void OnMouseRelease() { this->press = false; }
inline virtual void OnKeyPress(CatKey key, bool repeat) {};
inline virtual void OnKeyRelease(CatKey key) {};
inline virtual void OnFocusGain() { this->focus = true; }
inline virtual void OnFocusLose() { this->focus = false; }
inline virtual void HandleCustomEvent(std::string_view event) {};
inline virtual bool ConsumesKey(CatKey key) { return false; }
inline virtual bool AlwaysVisible() { return this->always_visible; }
inline virtual void Show() { this->visible = true; }
inline virtual void Hide() { this->visible = false; }
virtual bool IsVisible();
virtual bool IsHovered();
virtual bool IsFocused();
virtual bool IsPressed();
inline virtual bool DoesStealFocus() { return true; }
inline virtual void SetOffset(int x, int y) {
if (x >= 0)
this->offset.first = x;
if (y >= 0)
this->offset.second = y;
}
inline virtual void SetMaxSize(int x, int y) {
if (x >= 0)
this->max_size.first = x;
if (y >= 0)
this->max_size.second = y;
}
inline virtual std::pair<int, int> GetOffset() {
return this->offset;
}
inline virtual std::pair<int, int> GetSize() {
return this->size;
}
inline virtual std::pair<int, int> GetMaxSize() {
return this->max_size;
}
inline virtual int GetZIndex() { return this->zindex; }
inline virtual void SetZIndex(int idx) { this->zindex = idx; }
inline virtual std::string GetTooltip() { return this->tooltip; }
inline virtual PositionMode GetPositionMode() { return this->positionmode; }
inline virtual void SetPositionMode(PositionMode mode) { this->positionmode = mode; };
inline virtual IWidget* GetParent() { return m_pParent; }
inline virtual void SetParent(IWidget* parent) { m_pParent = parent; }
inline virtual std::string GetName() { return this->name; }
virtual Canvas* GetCanvas();
std::pair<int, int> AbsolutePosition();
inline void SetSize(int x, int y) {
if (x >= 0)
this->size.first = x;
if (y >= 0)
this->size.second = y;
}
KeyValues* m_KeyValues;
IWidget* m_pParent;
std::pair<int, int> offset;
std::pair<int, int> size;
std::pair<int, int> max_size;
std::string name;
std::string tooltip;
std::optional<glez::rgba> bounds_color;
int zindex;
PositionMode positionmode;
bool visible;
bool always_visible;
bool hover;
bool press;
bool focus;
};