Edited Readme
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readme.md
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readme.md
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# Libglez
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# Mclib-lua
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Libglez is a library for drawing primitives with opengl!
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Bindings for mclib
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This library requires freetype-gl to be patched with ftgl-vertex-attribute.patch.
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## Build
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```bash
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mkdir build && cd build
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cmake -DCMAKE_BUILD_TYPE=Release ..
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make
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```
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### Credits
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## Usage of exports
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```lua
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require("mclib_lua")
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nullifiedcat: original creator <3
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@oneechanhax: Maintainer
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@thinkingmaster: Contributor
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@BenCat07: Contributor
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local GetMc = function()
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return {
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block = {
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BlockRegistry = mclib_block_BlockRegistry
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},
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core = {
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Client = mclib_core_Client,
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ClientSettings = mclib_core_ClientSettings,
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Connection = mclib_core_Connection,
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UpdateMethod = mclib_core_UpdateMethod
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},
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protocol = {
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packets = {
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PacketDispatcher = mclib_protocol_packets_PacketDispatcher
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},
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},
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util = {
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PlayerController = mclib_util_PlayerController,
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VersionFetcher = mclib_util_VersionFetcher
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},
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MainHand = mclib_MainHand,
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--GetNode = function()
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-- mclib.get_node(pos.x, pos.y, pos.z)
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--end,
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--GetPlayerPos = function()
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-- return vector.new(mclib.GetPlayerPos())
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--end
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}
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end
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local mc = GetMc()
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```
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